1vanK
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70a858459e
Support building engine with multiple graphics API [cache clear] (#2885)
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3 gadi atpakaļ |
urhobot
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c65eaab8a3
GH Actions: Bump copyright year to 2022.
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4 gadi atpakaļ |
urhobot
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f861a10a61
GH Actions: Bump copyright to 2021.
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4 gadi atpakaļ |
ChrisDenham
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6fb55fa498
Allow Camera::SetFlipVertical to be used externally for OpenGL (#2643)
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5 gadi atpakaļ |
urho3d-travis-ci
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1151b8a2d6
Travis CI: bump copyright to 2020.
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6 gadi atpakaļ |
urho3d-travis-ci
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a476f0c401
Travis CI: bump copyright to 2019.
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7 gadi atpakaļ |
Yao Wei Tjong 姚伟忠
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d43bf1b3d6
Clang-Tidy - hicpp-signed-bitwise.
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7 gadi atpakaļ |
Yao Wei Tjong 姚伟忠
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6d08bcd8c0
Clang-Tidy - hicpp-member-init.
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7 gadi atpakaļ |
Yao Wei Tjong 姚伟忠
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c277e7fd01
Rinse and repeat using Clang-Tidy 4.0 and Clion.
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8 gadi atpakaļ |
Yao Wei Tjong 姚伟忠
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29fed24492
Rinse and repeat by invoking clang-tidy (v3.9) from CLI directly.
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8 gadi atpakaļ |
Lasse Öörni
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c13e55508a
Revert making substitute rendertargets multisampled if the original rendertarget is. Fixes #2232. (#2236)
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8 gadi atpakaļ |
urho3d-travis-ci
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70049ba582
Travis CI: bump copyright to 2018.
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8 gadi atpakaļ |
Yao Wei Tjong 姚伟忠
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c99c5fbf64
Clang-Tidy - modernize-use-equals-default.
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8 gadi atpakaļ |
Yao Wei Tjong 姚伟忠
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2e963e7130
Minor refactor to avoid the explicit static_cast.
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8 gadi atpakaļ |
Yao Wei Tjong 姚伟忠
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d8a438b169
Clang-Tidy - modernize-return-braced-init-list.
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8 gadi atpakaļ |
Yao Wei Tjong 姚伟忠
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446247fa8c
Clang-Tidy - modernize-loop-convert.
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8 gadi atpakaļ |
Yao Wei Tjong 姚伟忠
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ca97fd9b9b
Clang-Tidy - modernize-use-auto.
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8 gadi atpakaļ |
Yao Wei Tjong 姚伟忠
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5e89e566e6
Clang-Tidy - modernize-use-override.
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8 gadi atpakaļ |
Eugene Kozlov
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7a3ec74ea4
Refactor attributes. Minor changes.
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8 gadi atpakaļ |
Eugene Kozlov
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de249a1963
Remove casts around nullptr.
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8 gadi atpakaļ |
Eugene Kozlov
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5a2bec95f1
Automatic upgrade: override, typedef to using, 0 to nullptr.
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8 gadi atpakaļ |
Lasse Öörni
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df669fbe1b
Restore earlier HelloGUI sample, instead create separate Hello3DUI which demonstrates 3D UI render to texture. Move getting viewport related to scene from Scene to Renderer, so that Scene doesn't have to know about Renderer unnecessarily. Refactor the internal UI render calls related to rendertarget use.
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8 gadi atpakaļ |
Lasse Öörni
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14bb9f98be
Remember custom depth stencil surface if defined during renderpath, and use it also for any debug rendering. Closes #1975.
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8 gadi atpakaļ |
urho3d-travis-ci
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ee054a1507
Travis CI: bump copyright to 2017.
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9 gadi atpakaļ |
Lasse Öörni
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fd4a9bdb9b
Load & store a different set of shader variations into Pass if necessary, when a renderpath scenepass command defines additional shader compile defines.
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9 gadi atpakaļ |
Lasse Öörni
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05c0e7741b
Allow also scenepass & forwardlights commands to define shader parameters.
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9 gadi atpakaļ |
Lasse Öörni
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f8ebf2dbc9
Line antialiasing support in Graphics, Material, DebugRenderer classes. Closes #1627.
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9 gadi atpakaļ |
Lasse Öörni
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fc42e5d98e
Merge branch 'multisample-textures'
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9 gadi atpakaļ |
Lasse Öörni
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1bb04b2cbd
Avoid getting a light's lightMask constantly when looping over geometries, rather get it once into a stack variable.
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9 gadi atpakaļ |
Lasse Öörni
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c923476847
Merge branch 'master' into multisample-textures
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9 gadi atpakaļ |