تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  aster2013 25132bd4a0 ADD URHO3D_PHYSICS AND URHO3D_NAVIGATION OPTIONS. 11 سال پیش
  Lasse Öörni 89f6b31a47 Enhance the ConvexCast function to take a start pos,rot & end pos,rot instead of just a ray, so that the swept shape can be rotated. Ignore collision to self during convex cast, if the supplied shape belongs to a RigidBody. 11 سال پیش
  Lasse Öörni a717793e3e Added ConvexCast function to PhysicsWorld, which performs a sweep test with user-specified collision shape. Closes #420. 11 سال پیش
  Lasse Öörni fa5ce00ff5 Added SetCustomTriangleMesh() function to CollisionShape, which uses a CustomGeometry to define the collision shape. Exposed missing SetCustomConvexHull() function to Lua. 11 سال پیش
  Lasse Öörni 1f91a44818 Removed the deprecated GetClassName() AngelScript Variant bindings. Fixed the Ragdolls example to not use them. 11 سال پیش
  Alex Parlett a22a24c0e4 Rename RigidBody::Phantom to RigidBody::Trigger to align it with common terminology for physics. 11 سال پیش
  Yao Wei Tjong 姚伟忠 2fb1dc2edc Mark the deprecated AS API bindings in the documentation. 12 سال پیش
  Lasse Öörni 47836474e2 Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant. 12 سال پیش
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. 12 سال پیش
  Lasse Öörni 668772bb50 Added PhysicsWorld::RemoveCachedGeometry() function to manually invalidate cached collision geometry of a changed model. Added watching for CollisionShape model live reload. Removed internal but public functions from the Lua physics API. 12 سال پیش
  Lasse Öörni aa0f72cf65 Added world position & normal to RayQueryResult. 12 سال پیش
  Lasse Öörni efaf7d28f0 Merge remote-tracking branch 'remotes/szamq/master' 12 سال پیش
  Paweł Mogiła 1cb217a8ef Expose anisotropic friction to Lua and AngelScript 12 سال پیش
  Lasse Öörni c14bf5bd69 Added Bullet rolling friction parameter to RigidBody. 12 سال پیش
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 سال پیش