História revízii

Autor SHA1 Správa Dátum
  Lasse Öörni 6219289e9f Optimize text batch preparation by avoiding dynamic allocation each frame. Use last glyph if rendering the same glyph several times in a row. Changed repeated postincrement of a destination pointer to indexing where applicable. 12 rokov pred
  Lasse Öörni 1b25167781 Do not allocate String's initial buffer yet when resizing to zero size. Closes #87. 12 rokov pred
  Lasse Öörni f6b0331448 Fix memory leak and potential undefined behavior in WString::Resize(). 12 rokov pred
  Lasse Öörni ebdf337610 Fixed false positive bug in String::EndsWith(). 12 rokov pred
  Lasse Öörni 0c14a17774 Use one combined precompiled header file for Urho3D library, as otherwise precompiled headers would be disabled on Visual Studio. 12 rokov pred
  Lasse Öörni 372fbed88d Normalize resource names in SanitateResourceName() if they also contain a registered resource dir name, ie. Data/Scripts/NinjaSnowWar.as becomes Scripts/NinjaSnowWar.as. This fixes script file possibly getting loaded twice. 12 rokov pred
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 rokov pred