Lasse Öörni
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c0dbf7f545
Generalized the factory category for all objects.
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12 жил өмнө |
Lasse Öörni
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2afdf2675a
Fixed Windows build.
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12 жил өмнө |
Wei Tjong Yao
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8d1c28bc3e
Group components into categories. In the Editor app, dynamically create the menu structure based on the component categories. Added new GetCategory() method in Component class and exposed it to script. Reviewed and fixed as necessary the default attributes registration of Component's descendant classes. Removed 'Attenuation' and 'Panning' attributes from SoundSource3D as they are updated constantly in this class. Enhanced Context class to 'register' component category during the component factory registration.
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12 жил өмнө |
Lasse Öörni
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3f3d63280c
Fixed infinite raycast returning results that were not hit by the ray.
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12 жил өмнө |
Lasse Öörni
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a40fead7dc
Updated license for the new year.
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13 жил өмнө |
Lasse Öörni
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42f8b7854d
Fixed raycasts.
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13 жил өмнө |
Lasse Öörni
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7d8558a51f
Applied massive patch from weitjong.
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13 жил өмнө |
Lasse Öörni
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88aaa46465
Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding.
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13 жил өмнө |
Lasse Öörni
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fa4e6ea827
To be consistent, removed the dependency of animation and terrain LOD from viewport pixel size, as the actual size of screen pixels can not be known. Now the LOD only depends on distance and scale.
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13 жил өмнө |
Lasse Öörni
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f0b6d55b28
Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries.
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13 жил өмнө |
Lasse Öörni
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abafe9b9f3
Fixed DecalSet functions being private.
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13 жил өмнө |
Lasse Öörni
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96143733e4
Offset occlusion geometry downward to reduce possibility of erroneous occlusion.
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13 жил өмнө |
Lasse Öörni
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1c95a5b007
Use lowest terrain LOD for occlusion. This can possibly result in over-aggressive occlusion, so needs to be used with care.
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13 жил өмнө |
Lasse Öörni
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21c6bfd098
New stone texture.
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13 жил өмнө |
Lasse Öörni
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30c21a3789
Added terrain blend shader and terrain example.
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13 жил өмнө |
Lasse Öörni
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2945e5d83f
Recurse for LOD correction in terrain patches.
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13 жил өмнө |
Lasse Öörni
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5df4edfe03
Terrain patch stitching.
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13 жил өмнө |
Lasse Öörni
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ec8394b3de
Initial terrain LOD. No stitching yet.
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13 жил өмнө |
Lasse Öörni
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478a5af9d1
Allow defining depth bias for materials.
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13 жил өмнө |
Lasse Öörni
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42b9cbc158
Cleaned up terrain code.
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13 жил өмнө |
Lasse Öörni
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248fc3c1b6
Terrain attributes.
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13 жил өмнө |
Lasse Öörni
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69d7e27179
Added terrain raycast & occlusion.
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13 жил өмнө |
Lasse Öörni
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c18efb013f
Added terrain tangent generation.
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13 жил өмнө |
Lasse Öörni
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64e7b12bd8
Added possibility to add components without going through an object factory.
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13 жил өмнө |
Lasse Öörni
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2a0aae070a
Started work on terrain.
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13 жил өмнө |