История коммитов

Автор SHA1 Сообщение Дата
  Lasse Öörni 7da01092b6 Renamed ShaderProgram to ShaderVariation. 14 лет назад
  Lasse Öörni 977dd11341 Added functions to query most often used texture formats, so that application code does not need to include RendererImpl.h. 14 лет назад
  Lasse Öörni fa3fb7b2fc Added LockedRect structure for textures so that application code does not need to use the corresponding Direct3D structures directly. 14 лет назад
  Lasse Öörni 2da8d4ae47 Renamed Matrix4x3 to Matrix3x4. 14 лет назад
  Lasse Öörni 3ca3f84df9 Refactored shader loading. A binary format is now used instead of XML data. 14 лет назад
  Lasse Öörni f60321b20f Use PODVector more extensively. 14 лет назад
  Lasse Öörni f1010c683e Removed errorprone string addition operations. 14 лет назад
  Lasse Öörni f3859c1ed7 Added documentation about containers. 14 лет назад
  Lasse Öörni 516b532a8f Refactored StringUtils as member functions of String & the classes to be converted. 14 лет назад
  Lasse Öörni d69efd65f0 Container library fixes. 14 лет назад
  Lasse Öörni 565de1ad02 Moved some of StringUtils functions to the String class. 14 лет назад
  Lasse Öörni 9dd15c95e2 DynamicCast to UIElement when creating layouts, because the returned object could theoretically be a Component or Resource as well. 14 лет назад
  Lasse Öörni 7c45da5588 Import new code. 14 лет назад