Historique des commits

Auteur SHA1 Message Date
  Lasse Öörni fefa7bf6cd Initial light pre-pass rendering. Lighting not rendered yet. il y a 14 ans
  Lasse Öörni 50284fe9b6 Added extra keys to LightTest. il y a 14 ans
  Lasse Öörni abf00cafa9 Merged pixel shader uniforms. il y a 14 ans
  Lasse Öörni 9a080ee900 Cleaned up comments. Removed Object::CreateObject() as unnecessary. il y a 14 ans
  Lasse Öörni 0be96b3fca Updated documents. il y a 14 ans
  Lasse Öörni 471d3ec5ff Added libcpuid for improved CPU detection. il y a 14 ans
  Lasse Öörni d470af37cb Added command line option to disable worker threads. il y a 14 ans
  Lasse Öörni 35e58c42f9 Added select/deselect all in the editor. il y a 14 ans
  Lasse Öörni 4f9f83eaab Made the move mode arrows smaller to match the scaling mode axes. il y a 14 ans
  Lasse Öörni 7be9585861 Fixed erroneous use of local axis movement when more than one node selected. il y a 14 ans
  Lasse Öörni a436badf8f More documentation updates. il y a 14 ans
  Lasse Öörni 4dd0c17651 Editor multi-edit & multi-delete. il y a 14 ans
  Lasse Öörni 58843be1fa Initial multiselection in the editor. il y a 14 ans
  Lasse Öörni 407ffc684b Do not close the scene hierarchy or node/component edit window with ESC. il y a 14 ans
  Lasse Öörni d9524b79ad Added light & zone picking to editor. il y a 14 ans
  Lasse Öörni a9c5641371 Return to xGxR encoded normal maps and separate specular maps. il y a 14 ans
  Lasse Öörni 7d96303e39 Finalized support for overlapping Direct3D9 shader parameters, or the same shader parameters using different registers in different shaders. il y a 14 ans
  Lasse Öörni 80a6948b22 Large rendering architecture refactoring. il y a 14 ans
  Lasse Öörni fe495f6bcc Added deferred fallback mode, which renders the G-buffer in 2 passes. il y a 14 ans
  Lasse Öörni d6a3f89393 Added low-quality (1-sample) shadow filtering option. il y a 14 ans
  Lasse Öörni 514ef8966d Fixed OpenGL path. il y a 14 ans
  Lasse Öörni 292ebed51f Added initial fallback mode (no MRT, no hardware shadows.) il y a 14 ans
  Lasse Öörni a89cb22161 Replaced edge filtering with temporal antialiasing with ghosting prevention. il y a 14 ans
  Lasse Öörni 40c8306691 Added triple buffering option. On OpenGL it is a no-op. il y a 14 ans
  Lasse Öörni f0ecda9785 Fixed numerical stability in Quaternion matrix constructor. il y a 14 ans
  Lasse Öörni 0298cd3e00 Removed assumptions of root node's identity transform. il y a 14 ans
  Lasse Öörni d39446c592 Fixed menu item name. il y a 14 ans
  Lasse Öörni d0ab5fb7d6 Disabled shader branching from lighting calculations as on some GPUs it has a dramatic negative performance impact. il y a 14 ans
  Lasse Öörni 700520f320 Further comments and code cleanup. il y a 14 ans
  Lasse Öörni abe05c6a53 MinGW is no longer officially supported. il y a 14 ans