Lasse Öörni
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fefa7bf6cd
Initial light pre-pass rendering. Lighting not rendered yet.
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il y a 14 ans |
Lasse Öörni
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50284fe9b6
Added extra keys to LightTest.
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il y a 14 ans |
Lasse Öörni
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abf00cafa9
Merged pixel shader uniforms.
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il y a 14 ans |
Lasse Öörni
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9a080ee900
Cleaned up comments. Removed Object::CreateObject() as unnecessary.
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il y a 14 ans |
Lasse Öörni
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0be96b3fca
Updated documents.
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il y a 14 ans |
Lasse Öörni
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471d3ec5ff
Added libcpuid for improved CPU detection.
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il y a 14 ans |
Lasse Öörni
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d470af37cb
Added command line option to disable worker threads.
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il y a 14 ans |
Lasse Öörni
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35e58c42f9
Added select/deselect all in the editor.
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il y a 14 ans |
Lasse Öörni
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4f9f83eaab
Made the move mode arrows smaller to match the scaling mode axes.
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il y a 14 ans |
Lasse Öörni
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7be9585861
Fixed erroneous use of local axis movement when more than one node selected.
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il y a 14 ans |
Lasse Öörni
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a436badf8f
More documentation updates.
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il y a 14 ans |
Lasse Öörni
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4dd0c17651
Editor multi-edit & multi-delete.
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il y a 14 ans |
Lasse Öörni
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58843be1fa
Initial multiselection in the editor.
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il y a 14 ans |
Lasse Öörni
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407ffc684b
Do not close the scene hierarchy or node/component edit window with ESC.
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il y a 14 ans |
Lasse Öörni
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d9524b79ad
Added light & zone picking to editor.
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il y a 14 ans |
Lasse Öörni
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a9c5641371
Return to xGxR encoded normal maps and separate specular maps.
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il y a 14 ans |
Lasse Öörni
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7d96303e39
Finalized support for overlapping Direct3D9 shader parameters, or the same shader parameters using different registers in different shaders.
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il y a 14 ans |
Lasse Öörni
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80a6948b22
Large rendering architecture refactoring.
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il y a 14 ans |
Lasse Öörni
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fe495f6bcc
Added deferred fallback mode, which renders the G-buffer in 2 passes.
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il y a 14 ans |
Lasse Öörni
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d6a3f89393
Added low-quality (1-sample) shadow filtering option.
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il y a 14 ans |
Lasse Öörni
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514ef8966d
Fixed OpenGL path.
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il y a 14 ans |
Lasse Öörni
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292ebed51f
Added initial fallback mode (no MRT, no hardware shadows.)
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il y a 14 ans |
Lasse Öörni
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a89cb22161
Replaced edge filtering with temporal antialiasing with ghosting prevention.
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il y a 14 ans |
Lasse Öörni
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40c8306691
Added triple buffering option. On OpenGL it is a no-op.
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il y a 14 ans |
Lasse Öörni
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f0ecda9785
Fixed numerical stability in Quaternion matrix constructor.
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il y a 14 ans |
Lasse Öörni
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0298cd3e00
Removed assumptions of root node's identity transform.
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il y a 14 ans |
Lasse Öörni
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d39446c592
Fixed menu item name.
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il y a 14 ans |
Lasse Öörni
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d0ab5fb7d6
Disabled shader branching from lighting calculations as on some GPUs it has a dramatic negative performance impact.
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il y a 14 ans |
Lasse Öörni
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700520f320
Further comments and code cleanup.
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il y a 14 ans |
Lasse Öörni
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abe05c6a53
MinGW is no longer officially supported.
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il y a 14 ans |