Commit History

Author SHA1 Message Date
  Lasse Öörni 471d3ec5ff Added libcpuid for improved CPU detection. 14 years ago
  Lasse Öörni a51afb0631 Initial vertex lighting support. 14 years ago
  Lasse Öörni a48c7ccdfb Migrated to new scriptarray add-on. 14 years ago
  Lasse Öörni 5cf7e09324 Added Octree raycast that returns only a single drawable result. 14 years ago
  Lasse Öörni 75c33d8b5c Changed the global script property arguments to GetArguments() function, as it performs an expensive vector to array conversion on each call. 14 years ago
  Lasse Öörni 3313a7a66b Updated script API. 14 years ago
  Lasse Öörni 8a52455faa Added shadow mask feature, which allows selective shadow casting by different lights. 14 years ago
  Lasse Öörni d5c42e8c2c Added Node::LookAt(). 14 years ago
  Lasse Öörni 6e51dffdeb Updated readme. 14 years ago
  Lasse Öörni bdc29caebd Reverted to AngelScript 2.21.1 because of crash with VariantMap. 14 years ago
  Lasse Öörni 4ca9035ba5 Reimplemented the MSVC random number generator to produce same random number output on all platforms. 14 years ago
  Lasse Öörni 2b57762508 Added zone property for Drawables in the script API where applicable. 14 years ago
  Lasse Öörni 15e8c14623 Separated SetIntensitySortValue() into two separate functions. 14 years ago
  Lasse Öörni eba23029c0 Fixed maxLights not exposed to script. 14 years ago
  Lasse Öörni 0e6b9508b9 Gizmo improvements. 14 years ago
  Lasse Öörni b11b0f8de1 Initial gizmo-based node transform editing. 14 years ago
  Lasse Öörni 4a34382798 Fixed clicking on UI elements clearing the scene node selection in the editor. 14 years ago
  Lasse Öörni a32f0f1c26 Fixed rotation of the axes model. 14 years ago
  Lasse Öörni bad42bcc5f Take node parenting into account when moving nodes in the editor. 14 years ago
  Lasse Öörni 83dbac20fc Fixed Camera's view override flags not exposed to script. 14 years ago
  Lasse Öörni dd131fbd66 Added missing file. 14 years ago
  Lasse Öörni 58843be1fa Initial multiselection in the editor. 14 years ago
  Lasse Öörni 589c0ee141 Expanded the lit base pass optimization to cover also the first spot or point light affecting a drawable. 14 years ago
  Lasse Öörni 80a6948b22 Large rendering architecture refactoring. 14 years ago
  Lasse Öörni fe495f6bcc Added deferred fallback mode, which renders the G-buffer in 2 passes. 14 years ago
  Lasse Öörni d6a3f89393 Added low-quality (1-sample) shadow filtering option. 14 years ago
  Lasse Öörni 514ef8966d Fixed OpenGL path. 14 years ago
  Lasse Öörni fc3896fe02 Added configurable instancing group minimum size and maximum triangles per instanced object. 14 years ago
  Lasse Öörni 40c8306691 Added triple buffering option. On OpenGL it is a no-op. 14 years ago
  Lasse Öörni f0ecda9785 Fixed numerical stability in Quaternion matrix constructor. 14 years ago