Commit History

Author SHA1 Message Date
  Lasse Öörni a32f0f1c26 Fixed rotation of the axes model. 14 years ago
  Lasse Öörni 26618f0705 Further optimization of physics trimesh debug geometry drawing. 14 years ago
  Lasse Öörni a9c5641371 Return to xGxR encoded normal maps and separate specular maps. 14 years ago
  Lasse Öörni 2f74622427 Converted DebugGeometry to use a vertex buffer instead of using immediate rendering. 14 years ago
  Lasse Öörni 0c22a1076b Disallow 1-sample shadow mode when hardware PCF not supported. 14 years ago
  Lasse Öörni baa3efacc3 Fixed the Data directory getting removed in the editor, if a scene was first loaded from there, and then from elsewhere. 14 years ago
  Lasse Öörni 80a6948b22 Large rendering architecture refactoring. 14 years ago
  Lasse Öörni 387ac00631 Use the variable name uintColor throughout. 14 years ago
  Lasse Öörni 424f7a957f Enabled warnings in ShaderCompiler. 14 years ago
  Lasse Öörni f622066c4a Changed certain profile blocks (extra/transparent passes, debug geometry) to trigger only when there is actually some work to be done. 14 years ago
  Lasse Öörni b90c1386be Removed unnecessary parentheses. 14 years ago
  Lasse Öörni 141d192225 Fixed Camera's InverseWorldTransform(), which should be GetInverseWorldTransform(). 14 years ago
  Lasse Öörni dca33c3b34 Unified the shader parameter setting API. 14 years ago
  Lasse Öörni 7da01092b6 Renamed ShaderProgram to ShaderVariation. 14 years ago
  Lasse Öörni 2da8d4ae47 Renamed Matrix4x3 to Matrix3x4. 14 years ago
  Lasse Öörni 3ca3f84df9 Refactored shader loading. A binary format is now used instead of XML data. 14 years ago
  Lasse Öörni 2de636df19 Disabled projection jitter from the debug geometery. 14 years ago
  Lasse Öörni f60321b20f Use PODVector more extensively. 14 years ago
  Lasse Öörni d69efd65f0 Container library fixes. 14 years ago
  Lasse Öörni 7c45da5588 Import new code. 14 years ago