Lasse Öörni
|
d82608a889
Use OpenGL convention in vertex colors to avoid need for different vertex data depending on the API.
|
14 年之前 |
Lasse Öörni
|
b90c1386be
Removed unnecessary parentheses.
|
14 年之前 |
Lasse Öörni
|
5db24c8d02
Renamed OpenGL/Direct3D9 implemntation and shader directories.
|
14 年之前 |