Commit History

Author SHA1 Message Date
  Lasse Öörni 04a7049bdf Slight optimizations in light-related operations. 14 years ago
  Lasse Öörni 7cb8985e05 Convert to vertex lights when pixel light count exceeded. 14 years ago
  Lasse Öörni a51afb0631 Initial vertex lighting support. 14 years ago
  Lasse Öörni 5cf7e09324 Added Octree raycast that returns only a single drawable result. 14 years ago
  Lasse Öörni 8a52455faa Added shadow mask feature, which allows selective shadow casting by different lights. 14 years ago
  Lasse Öörni 8a57a3ee18 Threaded ray query. 14 years ago
  Lasse Öörni 950e37beb1 Refactored raycast query handling in preparation to threading it. 14 years ago
  Lasse Öörni f5bb9e5487 Work queue & octree reinsertion optimizations. 14 years ago
  Lasse Öörni f9d04676f8 Queue octree updates & reinsertions in a PODVector instead of a HashSet. 14 years ago
  Lasse Öörni 353270e6c7 UpdateDistance() / UpdateGeometry() refactoring. LOD levels are calculated in UpdateDistance(), while UpdateGeometry() is strictly used for preparing GPU resources, and is called after culling and preparing batches. 14 years ago
  Lasse Öörni 9d077e78a8 Code cleanup. 14 years ago
  Lasse Öörni bdc29caebd Reverted to AngelScript 2.21.1 because of crash with VariantMap. 14 years ago
  Lasse Öörni 2fc9d75b9a Rewritten zone query handling. 14 years ago
  Lasse Öörni 00cca6b83c Zone system refactoring. Now objects check which zone they're in, for per-object ambient light and fog settings. 14 years ago
  Lasse Öörni 15e8c14623 Separated SetIntensitySortValue() into two separate functions. 14 years ago
  Lasse Öörni eba23029c0 Fixed maxLights not exposed to script. 14 years ago
  Lasse Öörni 589c0ee141 Expanded the lit base pass optimization to cover also the first spot or point light affecting a drawable. 14 years ago
  Lasse Öörni 80a6948b22 Large rendering architecture refactoring. 14 years ago
  Lasse Öörni 80aee649df Re-enabled lit base pass optimization, with more careful checks to ensure proper rendering order. 14 years ago
  Lasse Öörni f0ecda9785 Fixed numerical stability in Quaternion matrix constructor. 14 years ago
  Lasse Öörni 4fbd837058 Refactored user variables & other subindexed attributes handling in the editor. Now the proper editors are used. 14 years ago
  Lasse Öörni 6dd8679214 Further attribute reorganization. 14 years ago
  Lasse Öörni 3576a81993 Initial node/component attribute editing. 14 years ago
  Lasse Öörni 7b15b34c83 Removed most OnGetAttribute() / OnSetAttribute() functions in favor of accessor attributes. 14 years ago
  Lasse Öörni b90c1386be Removed unnecessary parentheses. 14 years ago
  Lasse Öörni f899c2f7ca Fixed bugs in Map. 14 years ago
  Lasse Öörni 2da8d4ae47 Renamed Matrix4x3 to Matrix3x4. 14 years ago
  Lasse Öörni d69efd65f0 Container library fixes. 14 years ago
  Lasse Öörni a7a458b3a9 Script API registration cleanup: asMETHODPR changed to asMETHOD where possible. 14 years ago
  Lasse Öörni 7c45da5588 Import new code. 14 years ago