Lasse Öörni
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fefa7bf6cd
Initial light pre-pass rendering. Lighting not rendered yet.
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14 years ago |
Lasse Öörni
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c20e0ada86
Added initial light pre-pass shaders.
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14 years ago |
Lasse Öörni
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abf00cafa9
Merged pixel shader uniforms.
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14 years ago |
Lasse Öörni
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bc5dd97e4b
Allow 6 vertex lights.
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14 years ago |
Lasse Öörni
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a51afb0631
Initial vertex lighting support.
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14 years ago |
Lasse Öörni
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1b08deec28
Fixed editor gizmo movement in local axes mode.
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14 years ago |
Lasse Öörni
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0e84c54306
Added shader parameter register count information in the D3D shader file format.
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14 years ago |
Lasse Öörni
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80a6948b22
Large rendering architecture refactoring.
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14 years ago |
Lasse Öörni
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a89cb22161
Replaced edge filtering with temporal antialiasing with ghosting prevention.
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14 years ago |
Lasse Öörni
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7addf89464
Moved definitions of the inbuild shader hashes to a separate file.
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14 years ago |