Commit History

Author SHA1 Message Date
  Lasse Öörni 59b855087c Fixed typo. 14 years ago
  Lasse Öörni f53f75f6f3 Fixed raycast early-out logic. 14 years ago
  Lasse Öörni 5cf7e09324 Added Octree raycast that returns only a single drawable result. 14 years ago
  Lasse Öörni 0da41425b5 Fixed debug mode assert. 14 years ago
  Lasse Öörni 8a57a3ee18 Threaded ray query. 14 years ago
  Lasse Öörni 950e37beb1 Refactored raycast query handling in preparation to threading it. 14 years ago
  Lasse Öörni f3b5dae787 Threaded occlusion check for the main view. 14 years ago
  Lasse Öörni d958692faf Further work item building optimizations. 14 years ago
  Lasse Öörni 714414a755 Code cleanup and work item building optimization in Octree & View. 14 years ago
  Lasse Öörni cccb072a3d Threaded light queries. 14 years ago
  Lasse Öörni 80656971de Removed SpinLock class. 14 years ago
  Lasse Öörni d29885dd9f Clamp max. amount of worker threads. 14 years ago
  Lasse Öörni aadc22f05a Changed WorkItem to a value type to make it easier to construct work queue tasks. 14 years ago
  Lasse Öörni f843523ee8 Removed the start/stop mechanism from WorkQueue. 14 years ago
  Lasse Öörni f5bb9e5487 Work queue & octree reinsertion optimizations. 14 years ago
  Lasse Öörni f9d04676f8 Queue octree updates & reinsertions in a PODVector instead of a HashSet. 14 years ago
  Lasse Öörni 721885ba4a Divide geometry updates explicitly into main thread, worker threads, and none. 14 years ago
  Lasse Öörni c8089b1687 Initial work queue & multithreading support. 14 years ago
  Lasse Öörni 9d077e78a8 Code cleanup. 14 years ago
  Lasse Öörni fd6a2ece9e Renamed AddUnculledDrawable() to AddManualDrawable(). 14 years ago
  Lasse Öörni b11b0f8de1 Initial gizmo-based node transform editing. 14 years ago
  Lasse Öörni b9d7839d94 OctreeQuery micro-optimizations. 14 years ago
  Lasse Öörni 3f7fffbf49 Some renames. CollisionGroup -> CollisionLayer, Scene::GetNodeByID() -> GetNode(), Ray::Distance() -> HitDistance(). 14 years ago
  Lasse Öörni e22483e482 Added viewmask parameter to octree queries to avoid manual viewmask checking in View and to allow partial scene queries for logic. 14 years ago
  Lasse Öörni 84d70dcbe7 Optimized away constant dynamic Variant allocation in comparing attributes when sending a server update. 14 years ago
  Lasse Öörni ee9b6cc0f8 Renamed the script PostLoad() to FinishUpdate(). 14 years ago
  Lasse Öörni 7b15b34c83 Removed most OnGetAttribute() / OnSetAttribute() functions in favor of accessor attributes. 14 years ago
  Lasse Öörni 69a78da8df Switched to GLFW 3.0. 14 years ago
  Lasse Öörni 0ea42a9762 Removed counterproductive frustum side masking from culling tests. 14 years ago
  Lasse Öörni b90c1386be Removed unnecessary parentheses. 14 years ago