تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Lasse Öörni 5cf7e09324 Added Octree raycast that returns only a single drawable result. 14 سال پیش
  Lasse Öörni 950e37beb1 Refactored raycast query handling in preparation to threading it. 14 سال پیش
  Lasse Öörni 353270e6c7 UpdateDistance() / UpdateGeometry() refactoring. LOD levels are calculated in UpdateDistance(), while UpdateGeometry() is strictly used for preparing GPU resources, and is called after culling and preparing batches. 14 سال پیش
  Lasse Öörni 9d077e78a8 Code cleanup. 14 سال پیش
  Lasse Öörni 7f7e8b970d Added subgeometry centers to the model format for proper sorting of transparent geometries. 14 سال پیش
  Lasse Öörni 3f7fffbf49 Some renames. CollisionGroup -> CollisionLayer, Scene::GetNodeByID() -> GetNode(), Ray::Distance() -> HitDistance(). 14 سال پیش
  Lasse Öörni cea5282fd4 Fixed draw distance attribute not working correctly. 14 سال پیش
  Lasse Öörni 10ad7a3dd2 Added phantom attribute to CollisionShape. Phantom shapes create collision events, but do not generate contact joints to the physics simulation. 14 سال پیش
  Lasse Öörni 6dd8679214 Further attribute reorganization. 14 سال پیش
  Lasse Öörni 3576a81993 Initial node/component attribute editing. 14 سال پیش
  Lasse Öörni 7b15b34c83 Removed most OnGetAttribute() / OnSetAttribute() functions in favor of accessor attributes. 14 سال پیش
  Lasse Öörni b90c1386be Removed unnecessary parentheses. 14 سال پیش
  Lasse Öörni 9335edc5ed Removed the need to lock vertex data in read-only mode for CPU-side processing. 14 سال پیش
  Lasse Öörni 2da8d4ae47 Renamed Matrix4x3 to Matrix3x4. 14 سال پیش
  Lasse Öörni d69efd65f0 Container library fixes. 14 سال پیش
  Lasse Öörni 9dd15c95e2 DynamicCast to UIElement when creating layouts, because the returned object could theoretically be a Component or Resource as well. 14 سال پیش
  Lasse Öörni a7a458b3a9 Script API registration cleanup: asMETHODPR changed to asMETHOD where possible. 14 سال پیش
  Lasse Öörni 7c45da5588 Import new code. 14 سال پیش