История коммитов

Автор SHA1 Сообщение Дата
  Lasse Öörni 8557571cb4 More robust check for OcclusionBuffer culling mode. Now also CULL_NONE mode should detect triangle facing correctly. 11 лет назад
  Lasse Öörni 16c05ee6cf Fix occlusion rendering to work with reverse triangle winding. Fix MultipleViewports C++ example using depth test in debug geometry. 11 лет назад
  Lasse Öörni edf9f03366 Fix possibility of degenerate OcclusionBuffer triangle edges causing a floating point division by zero. Thanks to nemerle for noticing this. 11 лет назад
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. 12 лет назад
  Lasse Öörni 3553b287ac Reflection plane support in Camera. Reflection plane clipping not yet implemented. 12 лет назад
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 лет назад