コミット履歴

作者 SHA1 メッセージ 日付
  aster2013 13d3f1c8ac Add attribute trait, treat ref attribute same with attribute. 11 年 前
  aster2013 cb819a5a6f Remove class name and variant type from attribute macros. 11 年 前
  hdunderscore 2966800ffc Added UIElement methods SetDeepEnabled / ResetDeepEnabled / IsDeepEnabled to allow setting enable on an element + all it's child elements / reset it to previous state. 11 年 前
  Lasse Öörni 47836474e2 Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant. 12 年 前
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. 12 年 前
  Lasse Öörni 76292ef63e Centralize allocation of event data variant maps to Context to avoid constant dynamic memory allocation. 12 年 前
  Yao Wei Tjong 姚伟忠 42792b0bd2 Minor improvement and bug fix on some of the UI elements. 12 年 前
  Yao Wei Tjong 姚伟忠 65ced72eb9 Enhanced focusable button to be drawned differently when focused. 12 年 前
  Yao Wei Tjong 姚伟忠 9f0ae5cea6 For Travis CI - add NinjaSnowWar into test cases. 12 年 前
  Yao Wei Tjong 姚伟忠 92cb20e9f5 Enhance Editor to warn user actions that can potentially lose data. 12 年 前
  Lasse Öörni 1eae2e13ab Split UIElement::OnClick() to OnClickBegin() & OnClickEnd(), added global UIMouseClickEnd event, cleaned up Button & CheckBox click handling, based on Chris Friesen's work. 12 年 前
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 年 前