История коммитов

Автор SHA1 Сообщение Дата
  Lasse Öörni 71603ae52e Initial kNet-based networking implementation. 14 лет назад
  Lasse Öörni 93377bf50d Fixed OpenGL build. 14 лет назад
  Lasse Öörni a7a94a7af2 Unified the texture get/set data API between Direct3D9 & OpenGL. 14 лет назад
  Lasse Öörni b90c1386be Removed unnecessary parentheses. 14 лет назад
  Lasse Öörni 432f57b4b0 Use SDL 1.3 in OpenGL mode. 14 лет назад
  Lasse Öörni 3db2c154e5 Added forward rendering multisample support for OpenGL. 14 лет назад
  Lasse Öörni 464dbd47ab Fixed performance issues on ATI graphics cards by creating a packed depth stencil as a renderbuffer, not as a texture. 14 лет назад
  Lasse Öörni 1c5e878832 Check that render targets are supported before allowing auxiliary views. 14 лет назад
  Lasse Öörni 9c9643508c Use GL_DEPTH_COMPONENT24 instead of the packed depth stencil for OpenGL deferred rendering depth buffer, because the packed format seems to be slower. 14 лет назад
  Lasse Öörni 9335edc5ed Removed the need to lock vertex data in read-only mode for CPU-side processing. 14 лет назад
  Lasse Öörni 5db24c8d02 Renamed OpenGL/Direct3D9 implemntation and shader directories. 14 лет назад