Lasse Öörni
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63e4ff5b4b
Allow to query rigid body's center of mass.
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12 年 前 |
Lasse Öörni
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5feb2f9527
Calculate proper center of mass shift for rigid body. This makes eg. ragdolls work better.
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12 年 前 |
Lasse Öörni
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3989849c55
Tweaked ragdoll parameters in TestScene & TestSceneOld.
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12 年 前 |
Lasse Öörni
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bd3a4c30f4
Added vehicle physics example.
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12 年 前 |
Lasse Öörni
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b8270df90b
Added error logging for cases of components in detached nodes trying to find Octree or PhysicsWorld, or subscribing to update events.
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12 年 前 |
Lasse Öörni
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c0dbf7f545
Generalized the factory category for all objects.
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12 年 前 |
Lasse Öörni
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2afdf2675a
Fixed Windows build.
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12 年 前 |
Wei Tjong Yao
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8d1c28bc3e
Group components into categories. In the Editor app, dynamically create the menu structure based on the component categories. Added new GetCategory() method in Component class and exposed it to script. Reviewed and fixed as necessary the default attributes registration of Component's descendant classes. Removed 'Attenuation' and 'Panning' attributes from SoundSource3D as they are updated constantly in this class. Enhanced Context class to 'register' component category during the component factory registration.
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12 年 前 |
Lasse Öörni
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d35f3b5035
Removed duplicate error message from ScriptCompiler when script compilation fails.
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13 年 前 |
Lasse Öörni
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5a6ff56b1e
Added Enable flag to CollisionShape & Constraint (RigidBody still missing.)
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13 年 前 |
Lasse Öörni
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3dc3c836a6
Applied patch from weitjong, which improves OSX/iOS build, and removes dead code.
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13 年 前 |
Lasse Öörni
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aa1c2b8605
Added warning for creating any of the physics components into the root scene node, as that is unsupported and may not eg. reload properly.
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13 年 前 |
Lasse Öörni
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9d82a32c9e
Added constraint & collision shape type "none" as default value to avoid unnecessary creation of shapes on scene load, before proper attribute values are deserialized. Do not create shape/constraint in OnNodeSet(), as the type is always "none" at that time.
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13 年 前 |
Lasse Öörni
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a40fead7dc
Updated license for the new year.
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13 年 前 |
Lasse Öörni
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7d8558a51f
Applied massive patch from weitjong.
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13 年 前 |
Lasse Öörni
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88aaa46465
Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding.
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13 年 前 |
Lasse Öörni
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f0b6d55b28
Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries.
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13 年 前 |
Lasse Öörni
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51c4336f2f
Moved HashMap & Vector allocations to .cpp files so that they can be more easily tracked.
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13 年 前 |
Lasse Öörni
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4666520d0b
Improved ragdoll stability in TestScene.
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13 年 前 |
Lasse Öörni
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70c58f43d9
Added SetWorldPosition() to Constraint.
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13 年 前 |
Lasse Öörni
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9f331e56db
Changed Constraint API to specify the other body position / axis explicitly, and to specify limits as Vector2.
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13 年 前 |
Lasse Öörni
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c554abccb8
Fixed crash related to incorrect constraint reference tracking.
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13 年 前 |
Lasse Öörni
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b636b3a211
Keep track of constraints to release them properly before deleting the rigid body.
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13 年 前 |
Lasse Öörni
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5f66411903
Fixed missing calls to MarkNetworkUpdate() in Constraint.
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13 年 前 |
Lasse Öörni
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8cdc6f69d2
Properly clean up event handlers referring to a deleted object.
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13 年 前 |
Lasse Öörni
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4335295b87
Added slider constraint.
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13 年 前 |
Lasse Öörni
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8b366d2db8
Set up hinge constraint frames manually.
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13 年 前 |
Lasse Öörni
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e5d42e36c8
Generalized the constraint code to save the other body relative position/axis, instead of world relative position/axis.
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13 年 前 |
Lasse Öörni
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3203ee410f
Take node scale into account when offsetting the constraint.
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13 年 前 |
Lasse Öörni
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5c4904288a
Fixed hinge constraint breaking.
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13 年 前 |