Historique des commits

Auteur SHA1 Message Date
  Lasse Öörni 9443cce235 Use a temp variable when calculating a merged world bounding box, as OnWorldBoundingBoxUpdate() may be called re-entrantly from multiple worker threads. il y a 12 ans
  Lasse Öörni 247158b7d8 Added node IDs attribute to StaticModelGroup. il y a 12 ans
  Lasse Öörni c20257cdf7 Merged the shaderData_ and worldTransform_ members of Batch & SourceBatch. The idea is that a batch can define multiple world transforms. For static geometry this means instance transforms. For skinned geometry they are bone transforms instead. il y a 12 ans
  Lasse Öörni 7a20f0ad03 Optimize repeated GetWorldBoundingBox() in Drawable::UpdateBatches() override functions. il y a 12 ans
  Lasse Öörni 2271d6ba83 Added Ragdolls sample. il y a 12 ans
  Lasse Öörni 54a0c90d7a Update AnimatedModel's bounding box with bone accuracy only when the animation is updated. Otherwise transform the previous last calculated bone bounding box. This results in a significant performance boost when a large amount of AnimatedModels are both moved, and animated. il y a 12 ans
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. il y a 12 ans