提交歷史

作者 SHA1 備註 提交日期
  Lasse Öörni 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. 13 年之前
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. 13 年之前
  Lasse Öörni ef421ef32d Initial Bullet constraint implementation. 13 年之前
  Lasse Öörni da921892b2 Rearranged Octant variables for more optimal access. 13 年之前
  Lasse Öörni 3bec77f823 More descriptive profiler block names. 13 年之前
  Lasse Öörni 504ffaa93d Code cleanup. 13 年之前
  Lasse Öörni 91f6f87472 Explicitly mark changed nodes to avoid going through the whole scene in PrepareNetworkUpdate(). 13 年之前
  Lasse Öörni ee39c40667 Fixed crash when point light shadow query was incorrectly threaded. 13 年之前
  Lasse Öörni de30801744 Removed manual unrolling. 13 年之前
  Lasse Öörni 2bde036977 Moved drawable iteration inside the OctreeQuery virtual function. 13 年之前
  Lasse Öörni 0937a62115 Octree query micro-optimizations. 13 年之前
  Lasse Öörni 1a9dced05b Updated to AngelScript 2.23.1 WIP. 13 年之前
  Lasse Öörni a85817a355 Reverted to joint world space positioning for reliability. 13 年之前
  Lasse Öörni b7f5a6c997 Reverted use of HashSet in Octree for updates & reinsertions. Instead use vectors of weak pointers to Drawables to require no explicit cleanup when removed. 14 年之前
  Lasse Öörni 97142c1db1 Eliminated n^2 algorithms from event subscribing and octree updates. 14 年之前
  Lasse Öörni 6c1536627e Refactor of the OctreeQuery class. Use a separate subclass for shadowcaster-only queries. 14 年之前
  Lasse Öörni b2d150e499 Added frustum culling to debug drawing the octree. 14 年之前
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. 14 年之前
  Lasse Öörni 75beda5f3a Removed the "unculled drawable" mechanism. Instead added occludee-flag to Drawable. 14 年之前
  Lasse Öörni 59b855087c Fixed typo. 14 年之前
  Lasse Öörni f53f75f6f3 Fixed raycast early-out logic. 14 年之前
  Lasse Öörni 5cf7e09324 Added Octree raycast that returns only a single drawable result. 14 年之前
  Lasse Öörni 0da41425b5 Fixed debug mode assert. 14 年之前
  Lasse Öörni 8a57a3ee18 Threaded ray query. 14 年之前
  Lasse Öörni 950e37beb1 Refactored raycast query handling in preparation to threading it. 14 年之前
  Lasse Öörni f3b5dae787 Threaded occlusion check for the main view. 14 年之前
  Lasse Öörni d958692faf Further work item building optimizations. 14 年之前
  Lasse Öörni 714414a755 Code cleanup and work item building optimization in Octree & View. 14 年之前
  Lasse Öörni cccb072a3d Threaded light queries. 14 年之前
  Lasse Öörni 80656971de Removed SpinLock class. 14 年之前