Commit History

Autor SHA1 Mensaxe Data
  Lasse Öörni 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 4cef5395f5 Completed the UI element refactoring. Removed hardcoded SetStyle() functions which would read UI element attributes from XML. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 0a16099532 UIElement serialization / deserialization. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 83e90ae61c Started work on UI element attributes. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni d66fb61091 Fixed texts defined in XML not showing. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 01d893df98 Decode the text from UTF8 once during Text::SetText() for easier processing. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 50226cfdb0 Started work toward Unicode compatibility. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 510c606b3d Removed the redundant GetString() functions from XMLElement. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 95a8c8bfa7 Added overloads to Variant & XMLElement that take char pointers. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 61b0277fdd Added kerning support to fonts. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni baa3efacc3 Fixed the Data directory getting removed in the editor, if a scene was first loaded from there, and then from elsewhere. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni de67af8825 CoreData / Data reorganization. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni af2b4311dc Function name unification and cleanup. ChildElement -> Child. RootElement -> Root. ScriptedChildren -> ChildrenWithScript. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni b90c1386be Removed unnecessary parentheses. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 118ed95315 Multithreaded the shader compilation using all available CPU cores. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni f60321b20f Use PODVector more extensively. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni f3859c1ed7 Added documentation about containers. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni d69efd65f0 Container library fixes. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 565de1ad02 Moved some of StringUtils functions to the String class. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 0dee3e592c Migrated the UI library to use PODVector for batches & quads. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni dbebed33c4 Fixed bug with setting only the minimum Text width when the text changes. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 7c45da5588 Import new code. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni a48885a729 Make way for import of new code. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni bb39d663c9 Camera settings dialog expanded to be a general editor settings dialog. %!s(int64=15) %!d(string=hai) anos
  Lasse Öörni ec327701e5 Initial skeleton of the scene editor. %!s(int64=15) %!d(string=hai) anos
  Lasse Öörni ab3bec9d3f Added AngelScript 2.20.2. %!s(int64=15) %!d(string=hai) anos
  Lasse Öörni 748a1fe381 Documentation update and code cleanup. %!s(int64=15) %!d(string=hai) anos
  Lasse Öörni fd24ca3c69 UI improvements and cleanup. %!s(int64=15) %!d(string=hai) anos