Revīziju vēsture

Autors SHA1 Ziņojums Datums
  Lasse Öörni 9102936b70 Disable debug visualization of terrain patch bounding boxes, as it slows down the editor and does not have much visual usability. 11 gadi atpakaļ
  Lasse Öörni a36edf5d1e Fix TerrainPatch raycast normal to world space. 11 gadi atpakaļ
  Lasse Öörni c87f520328 Fix terrain raycast not returning correct position & normal. 11 gadi atpakaļ
  Lasse Öörni 3491baafd0 Added more accurate but more expensive raycast for BillboardSet, which approximates the individual billboards as spheres and gives the billboard index as the subobject. RAY_TRIANGLE level raycast must be used to enable it. Removed the RAY_AABB_NOSUBOBJECTS raycast level, as it was not used anywhere. 12 gadi atpakaļ
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. 12 gadi atpakaļ
  Lasse Öörni 347b840b7c Read HttpRequest in a background thread to prevent blocking. Always check all triangle mesh geometries for the closest hit in the RAY_TRIANGLE raycast mode. 12 gadi atpakaļ
  Lasse Öörni 372fbed88d Normalize resource names in SanitateResourceName() if they also contain a registered resource dir name, ie. Data/Scripts/NinjaSnowWar.as becomes Scripts/NinjaSnowWar.as. This fixes script file possibly getting loaded twice. 12 gadi atpakaļ
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 gadi atpakaļ