Commit történet

Szerző SHA1 Üzenet Dátum
  Lasse Öörni b325ba5195 Support excluding 2D functionality from the build (CMake option URHO3D_URHO2D=0). Removed empty scene creation from the UIDrag example. Make compiling Civetweb conditional of URHO3D_NETWORK. Exclude samples depending on the Controls structure when URHO3D_NETWORK is disabled. 11 éve
  Lasse Öörni 807bd28a9d Add URHO3D_NETWORK CMake parameter to control whether networking support is built. 11 éve
  aster2013 25132bd4a0 ADD URHO3D_PHYSICS AND URHO3D_NAVIGATION OPTIONS. 11 éve
  Yao Wei Tjong 姚伟忠 46285baf97 Refactor build scripts to group Urho3D specific build option. 11 éve
  aster2013 90f87a2a2c Add Lua and AngelScript binding. 11 éve
  aster2013 cddf7ee404 Add script binding for Urho2D. 11 éve
  aster2013 82c1a7c59c Add UnsubscribeFromEvent function to ScriptObject, rename basic.lua to ToCppHook.lua. 12 éve
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. 12 éve
  Yao Wei Tjong 姚伟忠 60dad27d5f Fix Mac OS X and iOS build from external CMake project. 12 éve
  Yao Wei Tjong 姚伟忠 e83d98f016 Fix Urho3D.pc file for Windows and Raspberry Pi platforms. 12 éve
  Yao Wei Tjong 姚伟忠 e8fbcf8a82 Add 'install' option for cross-compiling build and IOS as well. 12 éve
  Yao Wei Tjong 姚伟忠 52ff881c54 Add 'install' option (currently only available for native build). 12 éve
  Yao Wei Tjong 姚伟忠 6071001b5c Refactor define_source_files macro. 12 éve
  Yao Wei Tjong 姚伟忠 e423a26461 Refactor CMake build scripts. 12 éve
  Yao Wei Tjong 姚伟忠 7785640904 Fixed Lua/LuaJIT compilation issue. 12 éve
  Lasse Öörni 0c14a17774 Use one combined precompiled header file for Urho3D library, as otherwise precompiled headers would be disabled on Visual Studio. 12 éve
  Yao Wei Tjong 姚伟忠 7b24807c32 Combine Engine sources into one place and build as a single target. 12 éve
  Yao Wei Tjong 姚伟忠 d33ac02538 Refactor build scripts to build Urho3D library as main target. 12 éve