Историја ревизија

Аутор SHA1 Порука Датум
  Lasse Öörni ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. пре 12 година
  Lasse Öörni 26402a255a Renamed Camera::GetInverseWorldTransform() to Camera::GetView() as world transform includes scale, but camera view matrix should be unaffected by it. пре 12 година
  Lasse Öörni a40fead7dc Updated license for the new year. пре 13 година
  Lasse Öörni 7d8558a51f Applied massive patch from weitjong. пре 13 година
  Lasse Öörni 14b78585fc Added CustomGeometry component, which is similar to OGRE ManualObject. пре 13 година
  Lasse Öörni 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. пре 13 година
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. пре 13 година
  Lasse Öörni 9b8bce8e1c Fixed occlusion buffer constantly resizing itself with some resolutions. пре 13 година
  Lasse Öörni 5df4edfe03 Terrain patch stitching. пре 13 година
  Lasse Öörni 06371a62ed Wrap decal around static geometry. пре 13 година
  Lasse Öörni 66f3fd4097 Added function to get API-independent projection matrix. пре 14 година
  Lasse Öörni 6c1536627e Refactor of the OctreeQuery class. Use a separate subclass for shadowcaster-only queries. пре 14 година
  Lasse Öörni 612a0c2dee Fixed erroneous occlusion culling in orthographic mode. пре 14 година
  Lasse Öörni 6fbf8d0404 Increased occlusion buffer Z-accuracy. пре 14 година
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. пре 14 година
  Lasse Öörni 1f45d256f4 Time-based removal of unused occlusion and screen buffers. пре 14 година
  Lasse Öörni 29cc6d87aa Fixed variable name. пре 14 година
  Lasse Öörni 7df7b2eaac Profiling blocks cleanup. пре 14 година
  Lasse Öörni 26618f0705 Further optimization of physics trimesh debug geometry drawing. пре 14 година
  Lasse Öörni 589c0ee141 Expanded the lit base pass optimization to cover also the first spot or point light affecting a drawable. пре 14 година
  Lasse Öörni 399137b540 Force occlusion buffer to an even pixel height to prevent slightly different aspect ratio from generating worse occlusion results. пре 14 година
  Lasse Öörni 80a6948b22 Large rendering architecture refactoring. пре 14 година
  Lasse Öörni 7fe5961cde Fixed occlusion buffer precision issues close to the near clip plane. пре 14 година
  Lasse Öörni b7797e95f2 Fixed odd crash in editor script after scene load. пре 14 година
  Lasse Öörni 700520f320 Further comments and code cleanup. пре 14 година
  Lasse Öörni 7eed016fd8 Added more assertions. пре 14 година
  Lasse Öörni 71603ae52e Initial kNet-based networking implementation. пре 14 година
  Lasse Öörni aa2491a7ac Moved SharedPtr & SharedArrayPtr to the Container library. пре 14 година
  Lasse Öörni b90c1386be Removed unnecessary parentheses. пре 14 година
  Lasse Öörni 19a40e561b Removed unused pixel shader uniforms. пре 14 година