Historial de Commits

Autor SHA1 Mensaje Fecha
  Lasse Öörni 4f948028e4 Fixed bounding box center & halfsize not being updated in Octree::Resize(). hace 13 años
  Lasse Öörni 3002776ea4 Fixed incorrect octree insertion of drawables in some cases (eg. large terrain.) hace 13 años
  Lasse Öörni e4d3046a50 Removed unused function from Octant. hace 13 años
  Lasse Öörni 945085d975 Allow threaded work items with varying priorities. Default is immediate (maximum) priority as used by Octree & View. Optionally send events when threaded work items complete. hace 13 años
  Lasse Öörni a40fead7dc Updated license for the new year. hace 13 años
  Lasse Öörni 7d8558a51f Applied massive patch from weitjong. hace 13 años
  Lasse Öörni bb8d2437fa Send a per-scene event when the threaded drawable update is done. This can be used for per-scene custom animation (eg. IK) instead of using the global PostRenderUpdate event. Furthermore this event is sent before nodes are reinserted to octree, so it is potentially more correct. hace 13 años
  Lasse Öörni 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. hace 13 años
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. hace 13 años
  Lasse Öörni ef421ef32d Initial Bullet constraint implementation. hace 13 años
  Lasse Öörni da921892b2 Rearranged Octant variables for more optimal access. hace 13 años
  Lasse Öörni 3bec77f823 More descriptive profiler block names. hace 13 años
  Lasse Öörni 504ffaa93d Code cleanup. hace 13 años
  Lasse Öörni 91f6f87472 Explicitly mark changed nodes to avoid going through the whole scene in PrepareNetworkUpdate(). hace 13 años
  Lasse Öörni ee39c40667 Fixed crash when point light shadow query was incorrectly threaded. hace 13 años
  Lasse Öörni de30801744 Removed manual unrolling. hace 13 años
  Lasse Öörni 2bde036977 Moved drawable iteration inside the OctreeQuery virtual function. hace 13 años
  Lasse Öörni 0937a62115 Octree query micro-optimizations. hace 13 años
  Lasse Öörni 1a9dced05b Updated to AngelScript 2.23.1 WIP. hace 13 años
  Lasse Öörni a85817a355 Reverted to joint world space positioning for reliability. hace 13 años
  Lasse Öörni b7f5a6c997 Reverted use of HashSet in Octree for updates & reinsertions. Instead use vectors of weak pointers to Drawables to require no explicit cleanup when removed. hace 14 años
  Lasse Öörni 97142c1db1 Eliminated n^2 algorithms from event subscribing and octree updates. hace 14 años
  Lasse Öörni 6c1536627e Refactor of the OctreeQuery class. Use a separate subclass for shadowcaster-only queries. hace 14 años
  Lasse Öörni b2d150e499 Added frustum culling to debug drawing the octree. hace 14 años
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. hace 14 años
  Lasse Öörni 75beda5f3a Removed the "unculled drawable" mechanism. Instead added occludee-flag to Drawable. hace 14 años
  Lasse Öörni 59b855087c Fixed typo. hace 14 años
  Lasse Öörni f53f75f6f3 Fixed raycast early-out logic. hace 14 años
  Lasse Öörni 5cf7e09324 Added Octree raycast that returns only a single drawable result. hace 14 años
  Lasse Öörni 0da41425b5 Fixed debug mode assert. hace 14 años