Commit History

Author SHA1 Message Date
  Lasse Öörni 67d603d8e5 Node transform space refactoring. Translate(), Rotate() and LookAt() functions take a transform space (local, parent or world). Translate() has a behavior change: default space is local, as that is most often used in eg. camera movement, and is consistent with the default for rotations (the earlier fixedAxis = false was same as local space). The redundant TranslateRelative() function is removed. Add RotateAround() function, which allows rotating around a pivot in either local, parent or world space. Closes #295. 11 years ago
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
  aster2003 8098f588b4 Change LuaFunction to subclass of RefCounted. 12 years ago
  Aster Jian 4b9f241065 Add LuaFunction class, Add more Lua API in Sound, fixed typo. 12 years ago
  Aster Jian 3e4765e4f4 Change SetRotationSpeed's parameter to Vector3. 12 years ago
  Lasse Öörni f93a5e4a23 LuaScript library header formatting. Allow parameters also for procedural Lua functions. Renamed LuaScriptInstance::Execute() to ExecuteFunction(). 12 years ago
  Lasse Öörni 48532b2509 Added C++ / script integration samples, which reimplement AnimatingScene sample, but use a script object instead of a C++ component. 12 years ago