Commit History

作者 SHA1 備註 提交日期
  aster2013 8d067b2810 Now, we can use Lua function to handle event directly, for example: 11 年之前
  aster2013 25132bd4a0 ADD URHO3D_PHYSICS AND URHO3D_NAVIGATION OPTIONS. 11 年之前
  Aster@中国上海 5ae71ba270 Fix user type attribute setting bug. Thanks Mike. 11 年之前
  Lasse Öörni 9a7a9110a2 Added generated attribute documentation. Move AngelScript API dumping to a separate .cpp file. Hack fix for Doxygen parsing bug which would cause the Events page not to be recognized. Closes #303. 11 年之前
  aster2013 a2197916a7 Update LuaIntegration sample. 11 年之前
  aster2013 3cb656a0f8 Replace script file name with LuaFile, make it can pick in editor. 11 年之前
  Aster Jian ce7f6a6a41 Fix stack index error.[ci skip] 11 年之前
  Aster Jian 1b200184d2 Fix attribute bug. 11 年之前
  Aster Jian 80bd29a18d Add Lua object attribute set and get function. 11 年之前
  Aster Jian 5805f7027c Add get Lua attribute name in C++, not finish.[ci skip] 11 年之前
  aster2013 6dba57e5ad Modify comment in LuaScript module. 12 年之前
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. 12 年之前
  aster2013 d1c3d96844 Remove context from object's constructor, make all constructor look like AngleScript, rename file. 12 年之前
  Yao Wei Tjong 姚伟忠 d33ac02538 Refactor build scripts to build Urho3D library as main target. 12 年之前