Sitoutushistoria

Tekijä SHA1 Viesti Päivämäärä
  aster2013 9b17bc6328 Remove fullName_ member variance. 12 vuotta sitten
  aster2013 8fc76e81fd Replace tab with space. 12 vuotta sitten
  aster2013 9b31d29a54 Add GetFullName in ShaderVariation, make code more clear. 12 vuotta sitten
  Lasse Öörni cc9e5e1994 Moved to XML based shader precache files. Refactored shader precaching code to its own class. Closes #199. 12 vuotta sitten
  Lasse Öörni abc6fcd8b8 Shader precaching mechanism. Call Graphics::BeginDumpShaders() or use the engine command line parameter -ds <file> to create a shader dump file of the variations that are loaded during program run, and Graphics::PrecacheShaders() to load the dump file. 12 vuotta sitten
  Yao Wei Tjong 姚伟忠 50556078d6 Fix Raspberry-PI build. 12 vuotta sitten
  Lasse Öörni caf080ecbb Initial refactoring of Direct3D9 shaders. ShaderCompiler removed. Bytecode not cached into files yet. 12 vuotta sitten
  Lasse Öörni db713bdba2 Avoid string allocations during View::Define() and Renderer::GetShader(). 12 vuotta sitten
  Lasse Öörni ea334e4393 Merge branch 'master' into shader-refactor 12 vuotta sitten
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. 12 vuotta sitten
  Lasse Öörni 1a1fe9a24f Optimize Shader::SanitateDefines(). In debug mode, check that shader code uses each define. 12 vuotta sitten
  Lasse Öörni e0f391b0fc Started shader refactoring. 12 vuotta sitten
  Lasse Öörni f299c0d815 Fixed Android GL context destroy / restore. Removed project.properties file, as it's generated by the command "android update project". 12 vuotta sitten
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 vuotta sitten