Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  aster2013 130551f4d8 Add fixed pixel size (user don't need change the value). 11 yıl önce
  aster2013 c96d44fcb8 rename unitSize2D to pixelsPerUnit. 11 yıl önce
  Yao Wei Tjong 姚伟忠 d5d4d51aff Refactor Drawable2D's pixel-per-unit to Scene's 2D-unit-size attr. 11 yıl önce
  Yao Wei Tjong 姚伟忠 73f95daf5f Minor refactoring. [ci skip] 12 yıl önce
  Lasse Öörni 9d679cbc9b Added string filename overload to Lua bindings of Scene::LoadAsync() & Scene::LoadAsyncXML(). Closes #217. 12 yıl önce
  aster2013 d1c3d96844 Remove context from object's constructor, make all constructor look like AngleScript, rename file. 12 yıl önce
  Lasse Öörni 86932c9f0e Exposed missing scene binary load/save & node instantiation to Lua. To use instantiation, call eg. scene:InstantiateXML(fileSystem:GetProgramDir().."Data/Objects/Ninja.xml", Vector3(0, 0, 0), Quaternion()); 12 yıl önce
  Yao Wei Tjong 姚伟忠 d33ac02538 Refactor build scripts to build Urho3D library as main target. 12 yıl önce