提交歷史

作者 SHA1 備註 提交日期
  Lasse Öörni 9c92bae70b Expose int math functions with different names in Lua to avoid overload resolution bugs. Closes #335. 11 年之前
  aster 728ef72062 Add degree math function, fix scale time when speed < 0. 11 年之前
  Lasse Öörni 4080f024c5 Exposed IsPowerOfTwo(), NextPowerOfTwo() and SDBMHash() to script. 11 年之前
  Lasse Öörni 2529f4c51a Added IsNaN() to Vector2, Vector3, Vector4, Quaternion. Safeguard against Node::LookAt() misbehaving if target is very close. Closes #231. 11 年之前
  mightyCelu 03888602bf Added scriptbindings for normal distribution generator and included the generator in the mathdefs 12 年之前
  Lasse Öörni eb4e99457c Code cleanup. Removed Camera functions to return forward, right, up vectors as they are now also in Node. Added Lua property accessors for Node up/right vectors. Exposed SmoothStep() to script. Modified Node::LookAt() to use the new Quaternion function. Updated credits. 12 年之前
  Lasse Öörni cadb503976 Added transform by matrix functions to Plane. Added camera clipping plane support. Added basic reflective+refractive water shader + material. 12 年之前
  Lasse Öörni a022430876 Added Random() & RandomInt() script functions with min & max range parameters. Similar to the RandomInt(range) overload, in RandomInt(min, max) the max value is exclusive. Note that the corresponding C++ functions are simply called Random for both int and float versions. Closes #48. 12 年之前
  Yao Wei Tjong 姚伟忠 d33ac02538 Refactor build scripts to build Urho3D library as main target. 12 年之前