커밋 기록

작성자 SHA1 메시지 날짜
  Lasse Öörni 9c92bae70b Expose int math functions with different names in Lua to avoid overload resolution bugs. Closes #335. 11 년 전
  aster 728ef72062 Add degree math function, fix scale time when speed < 0. 11 년 전
  Lasse Öörni 4080f024c5 Exposed IsPowerOfTwo(), NextPowerOfTwo() and SDBMHash() to script. 12 년 전
  Lasse Öörni 2529f4c51a Added IsNaN() to Vector2, Vector3, Vector4, Quaternion. Safeguard against Node::LookAt() misbehaving if target is very close. Closes #231. 12 년 전
  mightyCelu 03888602bf Added scriptbindings for normal distribution generator and included the generator in the mathdefs 12 년 전
  Lasse Öörni eb4e99457c Code cleanup. Removed Camera functions to return forward, right, up vectors as they are now also in Node. Added Lua property accessors for Node up/right vectors. Exposed SmoothStep() to script. Modified Node::LookAt() to use the new Quaternion function. Updated credits. 12 년 전
  Lasse Öörni cadb503976 Added transform by matrix functions to Plane. Added camera clipping plane support. Added basic reflective+refractive water shader + material. 12 년 전
  Lasse Öörni a022430876 Added Random() & RandomInt() script functions with min & max range parameters. Similar to the RandomInt(range) overload, in RandomInt(min, max) the max value is exclusive. Note that the corresponding C++ functions are simply called Random for both int and float versions. Closes #48. 12 년 전
  Yao Wei Tjong 姚伟忠 d33ac02538 Refactor build scripts to build Urho3D library as main target. 12 년 전