Commit History

Autor SHA1 Mensaxe Data
  Lasse Öörni 170ee77019 To avoid confusion when to use what, and as the performance is usually better, use only HashMap & HashSet instead of Map & Set. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 153106519e Restored public locking API for vertex & index buffers. On OpenGL locking is always emulated using either shadow or scratch data. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni a4c1924e04 Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 0debc43fed Further Android fixes. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 866cd89546 Started work for experimental Android support. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni e7a4fdba41 Removed unnecessary paranoia from writing the model's geometry centers. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 7f7e8b970d Added subgeometry centers to the model format for proper sorting of transparent geometries. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni aec8534665 Fixed resource dump display. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni d94b865fce Reverted the change to not support fallback data mode in index & vertex buffers, as it broke AssetImporter. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni de67af8825 CoreData / Data reorganization. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 7eed016fd8 Added more assertions. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 6d552a8193 Use fixed size 24 bit network object IDs for more deterministic bandwidth use. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni ffad4ba005 Fixed UI related crashes in headless mode. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 71603ae52e Initial kNet-based networking implementation. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni aa2491a7ac Moved SharedPtr & SharedArrayPtr to the Container library. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni b90c1386be Removed unnecessary parentheses. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni ab866d7f7e Fixed illegal vertex/index buffer access in Model::Load(). %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni e80deeab15 Use _WIN32 conditional for Win32 code. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 9335edc5ed Removed the need to lock vertex data in read-only mode for CPU-side processing. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 76144c8c4b Fixed plural in array variable names. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 7a231ed820 Load model data directly into the vertex buffer instead of doing an intermediate copy. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni f60321b20f Use PODVector more extensively. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni d69efd65f0 Container library fixes. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 565de1ad02 Moved some of StringUtils functions to the String class. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 9dd15c95e2 DynamicCast to UIElement when creating layouts, because the returned object could theoretically be a Component or Resource as well. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 97d698e922 Code cleanup. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 7c45da5588 Import new code. %!s(int64=14) %!d(string=hai) anos