Historia zmian

Autor SHA1 Wiadomość Data
  Wei Tjong Yao 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. 12 lat temu
  Lasse Öörni a40fead7dc Updated license for the new year. 13 lat temu
  Lasse Öörni 7d8558a51f Applied massive patch from weitjong. 13 lat temu
  Lasse Öörni 88896fe805 Added GetCollidingBodies() function to RigidBody which returns collisions from last physics step. 13 lat temu
  Lasse Öörni 2b41f4d396 Fixed missing include. 13 lat temu
  Lasse Öörni e9b02436b4 Fixed comment. 13 lat temu
  Lasse Öörni c49ece0491 Added Sort() function to HashMap & HashSet. 13 lat temu
  Lasse Öörni 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. 13 lat temu
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. 13 lat temu
  Lasse Öörni 170ee77019 To avoid confusion when to use what, and as the performance is usually better, use only HashMap & HashSet instead of Map & Set. 13 lat temu
  Lasse Öörni 51c4336f2f Moved HashMap & Vector allocations to .cpp files so that they can be more easily tracked. 13 lat temu
  Lasse Öörni b636b3a211 Keep track of constraints to release them properly before deleting the rigid body. 13 lat temu
  Lasse Öörni 54c7de95d8 Tidied up Container code. 13 lat temu
  Lasse Öörni 9baf3bad64 Fixed crash in FileWatcher on exit when FileSystem had already been destroyed. 13 lat temu
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. 14 lat temu
  Lasse Öörni c8089b1687 Initial work queue & multithreading support. 14 lat temu
  Lasse Öörni 91500591c3 Reverted the previous shader parameter query optimization. Instead, added possibility to rehash a hashmap/hashset manually to a specified bucket count. 14 lat temu
  Lasse Öörni 0e337f493d Optimized checking whether shader parameters need updating. 14 lat temu
  Lasse Öörni de67af8825 CoreData / Data reorganization. 14 lat temu
  Lasse Öörni b694ad047e Refactored interest management into the NetworkPriority component. 14 lat temu
  Lasse Öörni 20a2a48ed9 Added hashing support to Pair template class. 14 lat temu
  Lasse Öörni f622066c4a Changed certain profile blocks (extra/transparent passes, debug geometry) to trigger only when there is actually some work to be done. 14 lat temu
  Lasse Öörni f70cc35815 Added package file download support to the network protocol. 14 lat temu
  Lasse Öörni 67eec15057 Converted kNet to use Container library instead of STL. 14 lat temu
  Lasse Öörni 71603ae52e Initial kNet-based networking implementation. 14 lat temu
  Lasse Öörni b90c1386be Removed unnecessary parentheses. 14 lat temu
  Lasse Öörni 87f9bbd846 Switched back to a edge filter for deferred antialiasing, as temporal antialiasing causes problems when both the camera and objects move. 14 lat temu
  Lasse Öörni c9c0610709 Added alternative OpenGL rendering path, not fully complete yet. 14 lat temu
  Lasse Öörni c3d68e849c Added RemoveShaderParameter to Material. 14 lat temu
  Lasse Öörni 2bee05deb9 Reordered batch setup. 14 lat temu