Historia zmian

Autor SHA1 Wiadomość Data
  Wei Tjong Yao 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. 12 lat temu
  Lasse Öörni 606d374936 Added GetWorldBoundingBox() to CollisionShape. 12 lat temu
  Lasse Öörni 34df8b5e82 Fixed headless mode. 12 lat temu
  Lasse Öörni a40fead7dc Updated license for the new year. 13 lat temu
  Lasse Öörni 7d8558a51f Applied massive patch from weitjong. 13 lat temu
  Lasse Öörni 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. 13 lat temu
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. 13 lat temu
  Lasse Öörni 170ee77019 To avoid confusion when to use what, and as the performance is usually better, use only HashMap & HashSet instead of Map & Set. 13 lat temu
  Lasse Öörni 153106519e Restored public locking API for vertex & index buffers. On OpenGL locking is always emulated using either shadow or scratch data. 13 lat temu
  Lasse Öörni a4c1924e04 Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling. 13 lat temu
  Lasse Öörni 0debc43fed Further Android fixes. 13 lat temu
  Lasse Öörni 866cd89546 Started work for experimental Android support. 13 lat temu
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. 14 lat temu
  Lasse Öörni e7a4fdba41 Removed unnecessary paranoia from writing the model's geometry centers. 14 lat temu
  Lasse Öörni 7f7e8b970d Added subgeometry centers to the model format for proper sorting of transparent geometries. 14 lat temu
  Lasse Öörni aec8534665 Fixed resource dump display. 14 lat temu
  Lasse Öörni d94b865fce Reverted the change to not support fallback data mode in index & vertex buffers, as it broke AssetImporter. 14 lat temu
  Lasse Öörni de67af8825 CoreData / Data reorganization. 14 lat temu
  Lasse Öörni 7eed016fd8 Added more assertions. 14 lat temu
  Lasse Öörni 6d552a8193 Use fixed size 24 bit network object IDs for more deterministic bandwidth use. 14 lat temu
  Lasse Öörni ffad4ba005 Fixed UI related crashes in headless mode. 14 lat temu
  Lasse Öörni 71603ae52e Initial kNet-based networking implementation. 14 lat temu
  Lasse Öörni aa2491a7ac Moved SharedPtr & SharedArrayPtr to the Container library. 14 lat temu
  Lasse Öörni b90c1386be Removed unnecessary parentheses. 14 lat temu
  Lasse Öörni ab866d7f7e Fixed illegal vertex/index buffer access in Model::Load(). 14 lat temu
  Lasse Öörni e80deeab15 Use _WIN32 conditional for Win32 code. 14 lat temu
  Lasse Öörni 9335edc5ed Removed the need to lock vertex data in read-only mode for CPU-side processing. 14 lat temu
  Lasse Öörni 76144c8c4b Fixed plural in array variable names. 14 lat temu
  Lasse Öörni 7a231ed820 Load model data directly into the vertex buffer instead of doing an intermediate copy. 14 lat temu
  Lasse Öörni f60321b20f Use PODVector more extensively. 14 lat temu