История коммитов

Автор SHA1 Сообщение Дата
  Lasse Öörni 7ba580852d Allow custom forward base, lighting and alpha pass names by defining metadata in the render path, and allowing the forwardlights command to specify the pass name to use. 12 лет назад
  Lasse Öörni 4e1e1f9ce6 Converted static const String arrays to const char* arrays where applicable. 12 лет назад
  Lasse Öörni 8f5623d9bb Renamed RenderPath::LoadParameters() to Load() and ParticleEmitter::LoadParameters() to SetParameters() as LoadParameters() is used in other classes to denote loading of optional parameters, not the main asset itself. 12 лет назад
  Lasse Öörni 34df8b5e82 Fixed headless mode. 12 лет назад
  Lasse Öörni 5830f0e5d1 Convention change: prefer Enabled instead of Active where possible. 12 лет назад
  Lasse Öörni b4599e046d Hardware sRGB texture support. OpenGL sRGB framebuffer writing implementation still missing. 12 лет назад
  Lasse Öörni 3dc3c836a6 Applied patch from weitjong, which improves OSX/iOS build, and removes dead code. 13 лет назад
  Lasse Öörni 57fd5a36a4 Fixed back-to-front sort mode not working in scene passes. 13 лет назад
  Lasse Öörni 9d759300fe Added possibility to disable the litbase pass optimization in RenderPath, if an ambient-only pass is needed. 13 лет назад
  Lasse Öörni 09b716f0b8 Added scripting interface for RenderPath. 13 лет назад
  Lasse Öörni 2a4fbcdf54 Removed the old postprocess system. Instead renderpath fragments can be appended. 13 лет назад