Wei Tjong Yao
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184360dc82
Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work.
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12 years ago |
Wei Tjong Yao
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9bfb0019e3
Added logic to filter UI-style and implicit attributes from UI serialization result. Added logic to let Attribute Inspector to recognize derived values from UI-style file (so, only user modified and programmatically modified attributes are displayed using 'modified color'). Enhanced UI style file processing to support derived 'style' (see how 'ListView' style is derived from 'ScrollView' style and 'CloseButton' derived from 'Button' in file 'DefaultStyle.xml' as examples). Enhanced Serializable class to support instance-level default values (used in XML serialization filtering and also in Editor app). Enhanced Context class to support update of class-level default values during object registration in UIElement's descendant classes. Verified and fixed the attribute default values in RegisterObject() method for all UIElement's descendant classes. Added new method in XMLElement to remove attribute. Exposed new methods to Script API accordingly.
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12 years ago |
Wei Tjong Yao
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1230087620
Implemented all the common edit functionalities under 'Edit' menu for UI-element with undo/redo support. Exposed Variant's SetUInt() and GetUInt() to script. Enhanced UIElement's CreateChild() and LoadXML() to insert newly created child at the request child index, added new FindChild() method and exposed it. Added new XMLElement's SetUInt() and GetUInt() methods and exposed them. Simplified the Menu's hover logic to resolve stability issue.
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12 years ago |
Wei Tjong Yao
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a76a3b1ab7
Reordered UIElement's attributes, common attributes got registered first. Enhanced Attribute Inspector to show UIElement's attributes for single selection case. Multiple selection is still WIP.
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12 years ago |
Wei Tjong Yao
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75df330fe3
Started work on UI element editor, pardon the dust. Added 'traversalMode' property to UIElement and exposed it to ScriptAPI to control the children UI batches generation. Enhanced Scene to safe keep the filename used in last serialization, fixed to perform a Clear() before Load()/LoadXML(). Exposed String's Clear() method to Script API. Fixed ListView to insert multiple top-level items in hierarchy mode correctly.
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12 years ago |
Lasse Öörni
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1d60bc59fa
Added check to ListView to see if has been destroyed as a response to the selection event.
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12 years ago |
Lasse Öörni
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8aee95c85b
Fixed editor doing always a fullupdate on attributes (caused a crash as ListView was destroyed while it was sending the selection event.)
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12 years ago |
Lasse Öörni
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5830f0e5d1
Convention change: prefer Enabled instead of Active where possible.
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12 years ago |
Wei Tjong Yao
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25372fafd8
Added new ListView attribute to control the root base indent in hierarchy mode. Enhanced the Hierarchy window in Editor to show icon for each item. Need better and more assets for the icons though.
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12 years ago |
Lasse Öörni
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5160610e25
Refactored freely rotating / scaling UIElements into a separate Sprite class; removed rotation from the base class as it would not work correctly with element hierarchies in most cases.
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12 years ago |
Wei Tjong Yao
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d7f6b4d0b6
Enhanced UIElement to be able to set a default style file for later reference by children elements, added horizontal indentation feature, and added new E_LAYOUTUPDATED event. Enhanced ListView to better support hierarchy mode and added feature to show 'expansion triangle' in hierarchy mode. Fixed a bug in ScrollView to update view size correctly when resizing content element. Fixed a bug in Log's WriteRaw() method so it sends error message to stderr even in quite mode. Refactored Editor to take advantage of the enhancement.
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12 years ago |
Wei Tjong Yao
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741badfade
Fixed the ScriptFile to prevent it from amending the path for include file unnecessarily and added a new error log to help identifying script file that have problematic include. Refactored ListView to support persistent expand/collapse state at each parent item in hierarchy mode, the exposed API is slightly changed. Renamed 'Scene Hierarchy' window to just 'Hierarchy' in the Editor app in preparation for future work, also created new function to differentiate between scene creation and scene reset.
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12 years ago |
Lasse Öörni
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97a30bbe78
Cleaned up ListView content resize in regard to automatic scrollbar visibility.
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12 years ago |
Lasse Öörni
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dbac4f482b
Fix to scrollbar autovisibility and possible infinite recursion.
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12 years ago |
Lasse Öörni
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da243eb31b
Applied UI & editor related patch from weitjong.
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12 years ago |
Lasse Öörni
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a40fead7dc
Updated license for the new year.
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13 years ago |
Lasse Öörni
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7d8558a51f
Applied massive patch from weitjong.
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13 years ago |
Lasse Öörni
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88aaa46465
Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding.
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13 years ago |
Lasse Öörni
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94fc8ce4e4
Removed the hack way of filling a DropDownList from XML layout. As a consequence defining dropdown items in XML is more complex.
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13 years ago |
Lasse Öörni
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4cef5395f5
Completed the UI element refactoring. Removed hardcoded SetStyle() functions which would read UI element attributes from XML.
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13 years ago |
Lasse Öörni
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f0b6d55b28
Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries.
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13 years ago |
Lasse Öörni
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1ca858cc2a
Changed ListView to use PODVector for the selections, and explicitly sort them when necessary.
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13 years ago |
Lasse Öörni
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170ee77019
To avoid confusion when to use what, and as the performance is usually better, use only HashMap & HashSet instead of Map & Set.
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13 years ago |
Lasse Öörni
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91f6f87472
Explicitly mark changed nodes to avoid going through the whole scene in PrepareNetworkUpdate().
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13 years ago |
Lasse Öörni
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
Lasse Öörni
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510c606b3d
Removed the redundant GetString() functions from XMLElement.
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14 years ago |
Lasse Öörni
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95a8c8bfa7
Added overloads to Variant & XMLElement that take char pointers.
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14 years ago |
Lasse Öörni
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f58e2595bf
Rewrite node & component IDs when instantiating content from file.
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14 years ago |
Lasse Öörni
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cbac6a30a5
Optimized large scene modify operations in the editor.
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14 years ago |
Lasse Öörni
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58843be1fa
Initial multiselection in the editor.
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14 years ago |