Historique des commits

Auteur SHA1 Message Date
  Lasse Öörni 9ef192a337 Common ScriptFile uninit code moved to releaseModule() function. il y a 15 ans
  Lasse Öörni c492a2ee69 Added the scriptFile property for accessing the currently executing script file. il y a 15 ans
  Lasse Öörni 553b5055ad Exposed EventListener, sending events to any EventListener (not just entities or components) and subscribing to sender specific events to script. il y a 15 ans
  Lasse Öörni 19acc85c8a Added delay-executed method calls to ScriptInstance. il y a 15 ans
  Lasse Öörni e6d971139d Fixed incorrect stencil clearing in deferred rendering when there is a point light which has some sides unshadowed. il y a 15 ans
  Lasse Öörni bb67b6d7fe Playable scripted NinjaSnowWar. il y a 15 ans
  Lasse Öörni 6d015d064a ScriptFile method search cache. il y a 15 ans
  Lasse Öörni 79df63289c ScriptInstance & ScriptFile no longer allocate own script contexts. Instead ScriptEngine preallocates a fixed number of script contexts, to account for the maximum allowed script execution nesting level. il y a 15 ans
  Lasse Öörni 956cac7648 Script reloading support. ScriptInstances register themselves with ScriptFile so that on reload, objects can be deleted and recreated. il y a 15 ans
  Lasse Öörni 044ef4d5a9 Exposed Engine's runFrame() and associated sub-functions to script. il y a 15 ans
  Lasse Öörni 5d53f2240a Check that script classes implement the empty "ScriptObject" interface. il y a 15 ans
  Lasse Öörni 19d0ed0e45 Added ScriptTest example, which will be a script-based (partial) reimplementation of NinjaSnowWar. il y a 15 ans
  Lasse Öörni 8efc696275 Added #include directive for scripts. il y a 15 ans
  Lasse Öörni a37f84c0a6 Added procedural scripted event handling support. il y a 15 ans
  Lasse Öörni ad9edd8e72 Moved NinjaSnowWar audio initialization to script for quick verification of the script API. il y a 15 ans
  Lasse Öörni 902dfd4a13 Re-commit for the new year. Let's aim for less wiki update spam this time! il y a 15 ans