История коммитов

Автор SHA1 Сообщение Дата
  Lasse Öörni fa69f2e174 Fixed texture unit enumeration and the environment texture sampler. Removed references to the nonexistent detail texture sampler in the documentation. 13 лет назад
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. 13 лет назад
  Lasse Öörni 478a5af9d1 Allow defining depth bias for materials. 13 лет назад
  Lasse Öörni 75294ee802 Fixed reference to temporary object in Material. 13 лет назад
  Lasse Öörni 5d55c0959d Re-added the alpha masking hint to give priority to fully opaque materials. 13 лет назад
  Lasse Öörni 132847926d Do not unnecessarily calculate batch sort key or choose shaders for instanced batches. 13 лет назад
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. 14 лет назад
  Lasse Öörni a1c70a3476 Added bloom post-process effect. 14 лет назад
  Lasse Öörni d76c21c4f2 Fixed postprocess rendertarget allocation divisor mode to use the viewport size, not the whole rendertarget. 14 лет назад
  Lasse Öörni 510c606b3d Removed the redundant GetString() functions from XMLElement. 14 лет назад
  Lasse Öörni 95a8c8bfa7 Added overloads to Variant & XMLElement that take char pointers. 14 лет назад
  Lasse Öörni d449b946bd Additions to the PostProcess API. 14 лет назад
  Lasse Öörni 9ce5d0b836 Added initial PostProcess class. Not yet used and does not render anything yet. 14 лет назад
  Lasse Öörni b9e62689f2 Freed up pixel shader uniforms. 14 лет назад
  Lasse Öörni 9d077e78a8 Code cleanup. 14 лет назад
  Lasse Öörni 7be9585861 Fixed erroneous use of local axis movement when more than one node selected. 14 лет назад
  Lasse Öörni a9c5641371 Return to xGxR encoded normal maps and separate specular maps. 14 лет назад
  Lasse Öörni aec8534665 Fixed resource dump display. 14 лет назад
  Lasse Öörni 80a6948b22 Large rendering architecture refactoring. 14 лет назад
  Lasse Öörni 40c8306691 Added triple buffering option. On OpenGL it is a no-op. 14 лет назад
  Lasse Öörni 5a64681f0b Optimize forward lighting when material has zero specular strength. 14 лет назад
  Lasse Öörni de67af8825 CoreData / Data reorganization. 14 лет назад
  Lasse Öörni 23b410d9f4 Added AnimationController network replication. 14 лет назад
  Lasse Öörni ffad4ba005 Fixed UI related crashes in headless mode. 14 лет назад
  Lasse Öörni af2b4311dc Function name unification and cleanup. ChildElement -> Child. RootElement -> Root. ScriptedChildren -> ChildrenWithScript. 14 лет назад
  Lasse Öörni ced7b62889 Shader parameters are no longer hardcoded. 14 лет назад
  Lasse Öörni b90c1386be Removed unnecessary parentheses. 14 лет назад
  Lasse Öörni c3d68e849c Added RemoveShaderParameter to Material. 14 лет назад
  Lasse Öörni 2bee05deb9 Reordered batch setup. 14 лет назад
  Lasse Öörni dca33c3b34 Unified the shader parameter setting API. 14 лет назад