Histórico de Commits

Autor SHA1 Mensagem Data
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. há 13 anos atrás
  Lasse Öörni 170ee77019 To avoid confusion when to use what, and as the performance is usually better, use only HashMap & HashSet instead of Map & Set. há 13 anos atrás
  Lasse Öörni 153106519e Restored public locking API for vertex & index buffers. On OpenGL locking is always emulated using either shadow or scratch data. há 13 anos atrás
  Lasse Öörni a4c1924e04 Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling. há 13 anos atrás
  Lasse Öörni 0debc43fed Further Android fixes. há 13 anos atrás
  Lasse Öörni 866cd89546 Started work for experimental Android support. há 13 anos atrás
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. há 14 anos atrás
  Lasse Öörni e7a4fdba41 Removed unnecessary paranoia from writing the model's geometry centers. há 14 anos atrás
  Lasse Öörni 7f7e8b970d Added subgeometry centers to the model format for proper sorting of transparent geometries. há 14 anos atrás
  Lasse Öörni aec8534665 Fixed resource dump display. há 14 anos atrás
  Lasse Öörni d94b865fce Reverted the change to not support fallback data mode in index & vertex buffers, as it broke AssetImporter. há 14 anos atrás
  Lasse Öörni de67af8825 CoreData / Data reorganization. há 14 anos atrás
  Lasse Öörni 7eed016fd8 Added more assertions. há 14 anos atrás
  Lasse Öörni 6d552a8193 Use fixed size 24 bit network object IDs for more deterministic bandwidth use. há 14 anos atrás
  Lasse Öörni ffad4ba005 Fixed UI related crashes in headless mode. há 14 anos atrás
  Lasse Öörni 71603ae52e Initial kNet-based networking implementation. há 14 anos atrás
  Lasse Öörni aa2491a7ac Moved SharedPtr & SharedArrayPtr to the Container library. há 14 anos atrás
  Lasse Öörni b90c1386be Removed unnecessary parentheses. há 14 anos atrás
  Lasse Öörni ab866d7f7e Fixed illegal vertex/index buffer access in Model::Load(). há 14 anos atrás
  Lasse Öörni e80deeab15 Use _WIN32 conditional for Win32 code. há 14 anos atrás
  Lasse Öörni 9335edc5ed Removed the need to lock vertex data in read-only mode for CPU-side processing. há 14 anos atrás
  Lasse Öörni 76144c8c4b Fixed plural in array variable names. há 14 anos atrás
  Lasse Öörni 7a231ed820 Load model data directly into the vertex buffer instead of doing an intermediate copy. há 14 anos atrás
  Lasse Öörni f60321b20f Use PODVector more extensively. há 14 anos atrás
  Lasse Öörni d69efd65f0 Container library fixes. há 14 anos atrás
  Lasse Öörni 565de1ad02 Moved some of StringUtils functions to the String class. há 14 anos atrás
  Lasse Öörni 9dd15c95e2 DynamicCast to UIElement when creating layouts, because the returned object could theoretically be a Component or Resource as well. há 14 anos atrás
  Lasse Öörni 97d698e922 Code cleanup. há 14 anos atrás
  Lasse Öörni 7c45da5588 Import new code. há 14 anos atrás