Yao Wei Tjong 姚伟忠
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a0125a19c1
Move the pieces around for code reuse opportunity.
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10 年 前 |
Yao Wei Tjong 姚伟忠
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fa77a456f8
Reformat Urho3D source files to get rid of the indents on empty lines.
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10 年 前 |
David Feltell
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414e92dad2
Tidied/updated Lua raw script loader CMake definition and documentation.
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10 年 前 |
David Feltell
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67b6f0d533
Add `luaL_loadfile` support, with CMake option to prefer this strategy.
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10 年 前 |
aster2013
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52731a6d22
Replace WeakPtr<LuaFunction> with LuaFunction ptr.
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11 年 前 |
aster2013
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b6e413e49d
Simplify Lua event handler, keep it has same behavior as AngleScript and C++.
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11 年 前 |
aster2013
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1782985056
Separate LuaScriptEventInvoker out of LuaScript.
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11 年 前 |
aster2013
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f5522a07a8
Add LuaScriptEventListener and LuaScriptEventInvoker.
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11 年 前 |
Lasse Öörni
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bb2ebf7568
Bump copyright to 2015.
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11 年 前 |
Yao Wei Tjong 姚伟忠
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b51e419c88
Change impl. file to include the header file from corresponding subdir.
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11 年 前 |
Yao Wei Tjong 姚伟忠
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bcf7c94ec8
Rename Source/Engine to Source/Urho3D.
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11 年 前 |