커밋 기록

작성자 SHA1 메시지 날짜
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. 12 년 전
  Lasse Öörni 6219289e9f Optimize text batch preparation by avoiding dynamic allocation each frame. Use last glyph if rendering the same glyph several times in a row. Changed repeated postincrement of a destination pointer to indexing where applicable. 12 년 전
  Lasse Öörni 1b25167781 Do not allocate String's initial buffer yet when resizing to zero size. Closes #87. 12 년 전
  Lasse Öörni f6b0331448 Fix memory leak and potential undefined behavior in WString::Resize(). 12 년 전
  Lasse Öörni ebdf337610 Fixed false positive bug in String::EndsWith(). 12 년 전
  Lasse Öörni 0c14a17774 Use one combined precompiled header file for Urho3D library, as otherwise precompiled headers would be disabled on Visual Studio. 12 년 전
  Lasse Öörni 372fbed88d Normalize resource names in SanitateResourceName() if they also contain a registered resource dir name, ie. Data/Scripts/NinjaSnowWar.as becomes Scripts/NinjaSnowWar.as. This fixes script file possibly getting loaded twice. 12 년 전
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 년 전