aster2013
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a2daae5573
Revert "Set PixelsPerUnit default value to 100, make 2D Object has suitable size in Editor."
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11 years ago |
aster2013
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766ce1d4c1
Set PixelsPerUnit default value to 100, make 2D Object has suitable size in Editor.
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11 years ago |
Lasse Öörni
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7ae747063f
Rename "Unit Per Pixel" attribute in Drawable2D to "Pixels Per Unit" to match the actual behavior in StaticSprite2D / AnimatedSprite2D. Remove the attribute from ParticleEmitter2D class as it doesn't have effect. Closes #230.
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11 years ago |
Yao Wei Tjong 姚伟忠
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88021f0509
Clean up the 2D library fix for the Editor.
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11 years ago |
Yao Wei Tjong 姚伟忠
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ff1f9fc7d8
Fix Drawable2D bounding box update and attribute network propagation.
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11 years ago |
Yao Wei Tjong 姚伟忠
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5e6c081d09
Fix inspecting AnimatedSprite2D & ParticleEmitter2D attrs in Editor.
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11 years ago |
Yao Wei Tjong 姚伟忠
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d1b1db18d5
Fix Editor crash when inspecting Drawable2D attributes.
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11 years ago |
Lasse Öörni
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0628d61af6
Do not update/clone material in UpdateBatches(), as it's called from a worker thread. Instead update material earlier on demand.
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11 years ago |
aster2013
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232c096d9a
Add Sprite2D and Drawable2D.
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11 years ago |