История коммитов

Автор SHA1 Сообщение Дата
  Lasse Öörni a40fead7dc Updated license for the new year. 13 лет назад
  Lasse Öörni 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. 13 лет назад
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. 13 лет назад
  Lasse Öörni 170ee77019 To avoid confusion when to use what, and as the performance is usually better, use only HashMap & HashSet instead of Map & Set. 13 лет назад
  Lasse Öörni 51c4336f2f Moved HashMap & Vector allocations to .cpp files so that they can be more easily tracked. 13 лет назад
  Lasse Öörni 54c7de95d8 Tidied up Container code. 13 лет назад
  Lasse Öörni c48f640a18 Changed several structures to HashMap / HashSet for better performance. 13 лет назад
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. 14 лет назад
  Lasse Öörni c8089b1687 Initial work queue & multithreading support. 14 лет назад
  Lasse Öörni de67af8825 CoreData / Data reorganization. 14 лет назад
  Lasse Öörni b694ad047e Refactored interest management into the NetworkPriority component. 14 лет назад
  Lasse Öörni 20a2a48ed9 Added hashing support to Pair template class. 14 лет назад
  Lasse Öörni bd3fff14b7 Added void pointer hash functions. 14 лет назад
  Lasse Öörni 3baf62216e In Direct3D9 mode, differentiate between left Shift, Ctrl & Alt similarly as GLFW does. 14 лет назад
  Lasse Öörni 634b5cc81b Added division by type size for pointer hashes. 14 лет назад
  Lasse Öörni f899c2f7ca Fixed bugs in Map. 14 лет назад