Lasse Öörni
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a40fead7dc
Updated license for the new year.
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13 tahun lalu |
Lasse Öörni
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88aaa46465
Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding.
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13 tahun lalu |
Lasse Öörni
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0cd53cdee3
Added 16 & 32-bit texture formats.
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13 tahun lalu |
Lasse Öörni
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f0b6d55b28
Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries.
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13 tahun lalu |
Lasse Öörni
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3b67320a49
Added animation trigger event system.
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13 tahun lalu |
Lasse Öörni
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5507b006be
Shader load/compile refactoring. Removed shader source code from the SourceAssets directory and moved to Bin/CoreData/Shaders.
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13 tahun lalu |
Lasse Öörni
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fcbd3b493d
Moved the data lost flag to GPUObject.
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13 tahun lalu |
Lasse Öörni
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d7d599be7b
Added loading of ETC1 compressed textures on mobile devices. These need to be stored inside .ktx files.
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13 tahun lalu |
Lasse Öörni
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354f04e6f2
Added Texture::IsCompressed().
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13 tahun lalu |
Lasse Öörni
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 tahun lalu |
Lasse Öörni
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510c606b3d
Removed the redundant GetString() functions from XMLElement.
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14 tahun lalu |
Lasse Öörni
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d449b946bd
Additions to the PostProcess API.
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14 tahun lalu |
Lasse Öörni
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80a6948b22
Large rendering architecture refactoring.
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14 tahun lalu |
Lasse Öörni
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af2b4311dc
Function name unification and cleanup. ChildElement -> Child. RootElement -> Root. ScriptedChildren -> ChildrenWithScript.
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14 tahun lalu |
Lasse Öörni
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a7a94a7af2
Unified the texture get/set data API between Direct3D9 & OpenGL.
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14 tahun lalu |
Lasse Öörni
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5db24c8d02
Renamed OpenGL/Direct3D9 implemntation and shader directories.
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14 tahun lalu |