Lasse Öörni
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a40fead7dc
Updated license for the new year.
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13 anni fa |
Lasse Öörni
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88aaa46465
Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding.
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13 anni fa |
Lasse Öörni
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f0b6d55b28
Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries.
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13 anni fa |
Lasse Öörni
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517030a2be
Started work on buffering GPU resource updates while device lost.
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13 anni fa |
Lasse Öörni
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fcbd3b493d
Moved the data lost flag to GPUObject.
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13 anni fa |
Lasse Öörni
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a4c1924e04
Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling.
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13 anni fa |
Lasse Öörni
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 anni fa |
Lasse Öörni
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de67af8825
CoreData / Data reorganization.
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14 anni fa |
Lasse Öörni
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07fda9f32e
Preparation to using kNet: renamed SharedPtr.h to Ptr.h to avoid conflicts.
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14 anni fa |
Lasse Öörni
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3db2c154e5
Added forward rendering multisample support for OpenGL.
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14 anni fa |
Lasse Öörni
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5db24c8d02
Renamed OpenGL/Direct3D9 implemntation and shader directories.
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14 anni fa |