Lasse Öörni
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a40fead7dc
Updated license for the new year.
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%!s(int64=13) %!d(string=hai) anos |
Lasse Öörni
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7d8558a51f
Applied massive patch from weitjong.
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%!s(int64=13) %!d(string=hai) anos |
Lasse Öörni
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88aaa46465
Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding.
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%!s(int64=13) %!d(string=hai) anos |
Lasse Öörni
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f0b6d55b28
Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries.
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%!s(int64=13) %!d(string=hai) anos |
Lasse Öörni
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be28ed3469
Fixed terrain LOD error calculation.
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%!s(int64=13) %!d(string=hai) anos |
Lasse Öörni
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abafe9b9f3
Fixed DecalSet functions being private.
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%!s(int64=13) %!d(string=hai) anos |
Lasse Öörni
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96143733e4
Offset occlusion geometry downward to reduce possibility of erroneous occlusion.
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%!s(int64=13) %!d(string=hai) anos |
Lasse Öörni
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1c95a5b007
Use lowest terrain LOD for occlusion. This can possibly result in over-aggressive occlusion, so needs to be used with care.
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%!s(int64=13) %!d(string=hai) anos |
Lasse Öörni
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5590c427b6
Fixed Terrain::UpdatePatchLod() being slow because of always determining used vertex range.
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%!s(int64=13) %!d(string=hai) anos |
Lasse Öörni
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30c21a3789
Added terrain blend shader and terrain example.
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%!s(int64=13) %!d(string=hai) anos |
Lasse Öörni
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2945e5d83f
Recurse for LOD correction in terrain patches.
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%!s(int64=13) %!d(string=hai) anos |
Lasse Öörni
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5df4edfe03
Terrain patch stitching.
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%!s(int64=13) %!d(string=hai) anos |
Lasse Öörni
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9c1ffb8960
Tweaked terrain patch LOD error minimum value.
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%!s(int64=13) %!d(string=hai) anos |
Lasse Öörni
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5bff6f8d94
Slight optimization of terrain error metric calculation.
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%!s(int64=13) %!d(string=hai) anos |
Lasse Öörni
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ec8394b3de
Initial terrain LOD. No stitching yet.
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%!s(int64=13) %!d(string=hai) anos |
Lasse Öörni
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42b9cbc158
Cleaned up terrain code.
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%!s(int64=13) %!d(string=hai) anos |
Lasse Öörni
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40f91c7399
Fixed terrain live reload in the editor.
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%!s(int64=13) %!d(string=hai) anos |
Lasse Öörni
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248fc3c1b6
Terrain attributes.
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%!s(int64=13) %!d(string=hai) anos |
Lasse Öörni
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69d7e27179
Added terrain raycast & occlusion.
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%!s(int64=13) %!d(string=hai) anos |
Lasse Öörni
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c846879028
Added terrain collision.
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%!s(int64=13) %!d(string=hai) anos |
Lasse Öörni
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c18efb013f
Added terrain tangent generation.
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%!s(int64=13) %!d(string=hai) anos |
Lasse Öörni
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a692f829ce
Fixed terrain height interpolation.
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%!s(int64=13) %!d(string=hai) anos |
Lasse Öörni
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64e7b12bd8
Added possibility to add components without going through an object factory.
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%!s(int64=13) %!d(string=hai) anos |
Lasse Öörni
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2a0aae070a
Started work on terrain.
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%!s(int64=13) %!d(string=hai) anos |