Commit History

Autor SHA1 Mensaxe Data
  Lasse Öörni a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 7d8558a51f Applied massive patch from weitjong. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni be28ed3469 Fixed terrain LOD error calculation. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni abafe9b9f3 Fixed DecalSet functions being private. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 96143733e4 Offset occlusion geometry downward to reduce possibility of erroneous occlusion. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 1c95a5b007 Use lowest terrain LOD for occlusion. This can possibly result in over-aggressive occlusion, so needs to be used with care. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 5590c427b6 Fixed Terrain::UpdatePatchLod() being slow because of always determining used vertex range. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 30c21a3789 Added terrain blend shader and terrain example. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 2945e5d83f Recurse for LOD correction in terrain patches. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 5df4edfe03 Terrain patch stitching. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 9c1ffb8960 Tweaked terrain patch LOD error minimum value. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 5bff6f8d94 Slight optimization of terrain error metric calculation. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni ec8394b3de Initial terrain LOD. No stitching yet. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 42b9cbc158 Cleaned up terrain code. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 40f91c7399 Fixed terrain live reload in the editor. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 248fc3c1b6 Terrain attributes. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 69d7e27179 Added terrain raycast & occlusion. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni c846879028 Added terrain collision. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni c18efb013f Added terrain tangent generation. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni a692f829ce Fixed terrain height interpolation. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 64e7b12bd8 Added possibility to add components without going through an object factory. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 2a0aae070a Started work on terrain. %!s(int64=13) %!d(string=hai) anos