提交历史

作者 SHA1 备注 提交日期
  1vanK a3fbaeaedf DebugRenderer.cpp: fix warnings 3 年之前
  1vanK 5a2cd72742 Remove PODVector alias [cache clear] (#2963) 3 年之前
  1vanK e9616faafd Minimizing license text in src files (#2924) 3 年之前
  1vanK 653d12f952 First phase of separating Graphics API from other graphics stuff [cache clear] 3 年之前
  urhobot c65eaab8a3 GH Actions: Bump copyright year to 2022. 4 年之前
  urhobot f861a10a61 GH Actions: Bump copyright to 2021. 4 年之前
  urho3d-travis-ci 1151b8a2d6 Travis CI: bump copyright to 2020. 6 年之前
  SirNate0 637d84d32b Fixed the depth test behavior of debug renderer sphere sectors. 6 年之前
  urho3d-travis-ci a476f0c401 Travis CI: bump copyright to 2019. 7 年之前
  Yao Wei Tjong 姚伟忠 29fed24492 Rinse and repeat by invoking clang-tidy (v3.9) from CLI directly. 8 年之前
  urho3d-travis-ci 70049ba582 Travis CI: bump copyright to 2018. 8 年之前
  Yao Wei Tjong 姚伟忠 c99c5fbf64 Clang-Tidy - modernize-use-equals-default. 8 年之前
  Yao Wei Tjong 姚伟忠 ca97fd9b9b Clang-Tidy - modernize-use-auto. 8 年之前
  Eugene Kozlov ba95abbad8 Add few bindings. Add some TODOs. Non-functional changes. 8 年之前
  Rokas Kupstys 690afb2985 Add vertexStart parameter to DebugRenderer::AddTriangleMesh() 8 年之前
  Eugene Kozlov f266475994 Add Sphere::GetPoint and Sphere::GetLocalPoint functions. Add DebugRenderer::AddSphereSector function. 8 年之前
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 年之前
  Lasse Öörni df808db28d Update DebugRenderer comments. Render lines with depth write on and solid triangles with depth write off. 9 年之前
  1vanK 32032d60f7 Solid debug geometry for NavArea 9 年之前
  Lasse Öörni f8ebf2dbc9 Line antialiasing support in Graphics, Material, DebugRenderer classes. Closes #1627. 9 年之前
  Lasse Öörni 48cd15bc5a Store camera projection matrix as API-independent and convert as necessary (preparation for allowing the user to define a custom projection matrix.) Camera GetProjection() API changed; GetGPUProjection() is now used to get the API-specific projection for use as a shader parameter. 9 年之前
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 年之前
  Nick Royer 360328d2d1 Added inverse view matrix 10 年之前
  Ivan K db15f0358e PROFILE -> URHO3D_PROFILE 10 年之前
  Ivan K 4bcbae61fe HANDLER -> URHO3D_HANDLER 10 年之前
  Lasse Öörni af5a14c3d9 Mark potentially dangerous math class constructors explicit. Closes #947. 10 年之前
  Lasse Öörni b9155ca8b3 CirCle -> Circle. Convert color to uint prior to drawing the lines, instead of converting on each line. 10 年之前
  lixin 8954f1d0a4 fix for typo and coding convention 10 年之前
  lixin 44638345e7 add method for circle,cross,quad debug renderering 10 年之前
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. 10 年之前