Lasse Öörni
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a40fead7dc
Updated license for the new year.
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13 years ago |
Lasse Öörni
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88aaa46465
Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding.
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13 years ago |
Lasse Öörni
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6d6f1db7d8
Added Matrix3x4 construction and assign from Matrix4, which is assumed to contain no projection.
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13 years ago |
Lasse Öörni
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5aeebaa3bf
Added Rect & IntRect Variant types.
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13 years ago |
Lasse Öörni
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ba890672dd
Added Size(), Width() and Height() to IntRect.
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13 years ago |
Lasse Öörni
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f0b6d55b28
Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries.
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13 years ago |
Lasse Öörni
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92510672f7
Serialize also skinned decals.
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13 years ago |
Lasse Öörni
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6643bf7717
Started work on skinned decals.
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13 years ago |
Lasse Öörni
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06371a62ed
Wrap decal around static geometry.
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13 years ago |
Lasse Öörni
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66a860144a
Added separate Equals() function to Vector & Quaternion classes to perform comparison with epsilon. Equality operator does not use epsilon. This optimizes network sync somewhat.
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13 years ago |
Lasse Öörni
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c48f640a18
Changed several structures to HashMap / HashSet for better performance.
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13 years ago |
Lasse Öörni
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
Lasse Öörni
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3f36d0ffc9
Removed nlerp animation blending as it was prone to artifacts.
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14 years ago |
Lasse Öörni
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c057b66c38
Fixed parameters of Matrix3x4 & Matrix4 Decompose() when exposed to script.
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14 years ago |
Lasse Öörni
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97d66e82b4
Exposed Matrix classes to script.
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14 years ago |
Lasse Öörni
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c334b471e0
Exposed texture formats to script.
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14 years ago |
Lasse Öörni
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67a0650cdb
Fixed missing copy constructor specifiers in script classes.
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14 years ago |
Lasse Öörni
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d5c42e8c2c
Added Node::LookAt().
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14 years ago |
Lasse Öörni
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4ca9035ba5
Reimplemented the MSVC random number generator to produce same random number output on all platforms.
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14 years ago |
Lasse Öörni
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15e8c14623
Separated SetIntensitySortValue() into two separate functions.
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14 years ago |
Lasse Öörni
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0e6b9508b9
Gizmo improvements.
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14 years ago |
Lasse Öörni
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b11b0f8de1
Initial gizmo-based node transform editing.
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14 years ago |
Lasse Öörni
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bad42bcc5f
Take node parenting into account when moving nodes in the editor.
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14 years ago |
Lasse Öörni
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80a6948b22
Large rendering architecture refactoring.
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14 years ago |
Lasse Öörni
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3f7fffbf49
Some renames. CollisionGroup -> CollisionLayer, Scene::GetNodeByID() -> GetNode(), Ray::Distance() -> HitDistance().
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14 years ago |
Lasse Öörni
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3576a81993
Initial node/component attribute editing.
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14 years ago |
Lasse Öörni
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30660c705c
Initial non-working editor code ported from Urho3D 1.0.
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14 years ago |
Lasse Öörni
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ca31354fb5
Added client's score/hiscore update to multiplayer NinjaSnowWar.
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14 years ago |
Lasse Öörni
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4409bc0df0
Moved Color back to the Math library.
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14 years ago |
Lasse Öörni
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5f7b64d6e7
Further cleanup of the Container & Math library API & internal functions.
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14 years ago |