Commit History

Author SHA1 Message Date
  Lasse Öörni a40fead7dc Updated license for the new year. 13 years ago
  Lasse Öörni 7d8558a51f Applied massive patch from weitjong. 13 years ago
  Lasse Öörni c7fe3c37bd Added sound listener component whose position is automatically taken into account by Audio subsystem. 13 years ago
  Lasse Öörni 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. 13 years ago
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. 13 years ago
  Lasse Öörni eb3af6e90f Animation state editing. Note: is a breaking change to AnimatedModel serialization, due to the extra variable needed! 13 years ago
  Lasse Öörni 3b67320a49 Added animation trigger event system. 13 years ago
  Lasse Öörni 8a5274b596 Further refactoring of the Joint API. Now position & axis are specified in the local space of the own rigid body. 13 years ago
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. 14 years ago
  Lasse Öörni 3f36d0ffc9 Removed nlerp animation blending as it was prone to artifacts. 14 years ago
  Lasse Öörni 942bf00ca4 Fixed animations not continuing after scene load. 14 years ago
  Lasse Öörni 163aa247d9 Cleaned up animation network serialization code. 14 years ago
  Lasse Öörni 23b410d9f4 Added AnimationController network replication. 14 years ago
  Lasse Öörni 3baf62216e In Direct3D9 mode, differentiate between left Shift, Ctrl & Alt similarly as GLFW does. 14 years ago
  Lasse Öörni b90c1386be Removed unnecessary parentheses. 14 years ago
  Lasse Öörni d69efd65f0 Container library fixes. 14 years ago
  Lasse Öörni 020232744a Even more documentation. 14 years ago
  Lasse Öörni 9a5cbb6016 More documentation. 14 years ago
  Lasse Öörni b5a43134a9 Simplified AnimationController API. 14 years ago
  Lasse Öörni caa4017416 Fixed Billboard & Bone property set access. 14 years ago
  Lasse Öörni 7c45da5588 Import new code. 14 years ago