Yao Wei Tjong 姚伟忠
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a5246036fb
Add inherited XMLFile resource as dependency. Approximate patched size.
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12 роки тому |
Lasse Öörni
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6d5ddc23e0
Bump the copyright for 2014.
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12 роки тому |
Lasse Öörni
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ebd03d08db
When removing a resource dir, remove the FileWatcher with matching path instead of relying on the indexing.
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12 роки тому |
Lasse Öörni
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2e01ca5e67
Sanitate resource dir similarly when adding and removing it to ensure removing works properly.
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12 роки тому |
Alex Parlett
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3166f1874d
Changed adding Resource and Package files to be able to specify the location in the Vector for search priority when calling GetFile or GetResource
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12 роки тому |
Lasse Öörni
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7d83a44d13
Make resource dirs absolute when added to ResourceCache. Sanitate away /./ construct from the runtime program dir and resource dirs. Closes #64
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12 роки тому |
Lasse Öörni
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0fe2469957
Improved resource unloading. Make it possible to unload all resource types by partial name at once. Editor unloads unnecessary resources after scene load or clear. Add weak ref check to all resource unloading to avoid shader programs being left without their parent shader.
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12 роки тому |
Lasse Öörni
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ee0e3aa663
Removed the mechanism of binary-serializing resource name hashes instead of resource names. This is to allow correct resource loading from binary scene files on platforms that cannot iterate the resources in the application installation (eg. Android). This also affects networking, downside is increased network payload size when resource attributes are transferred. All binary scenes saved with old Urho versions are also invalidated.
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12 роки тому |
Lasse Öörni
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372fbed88d
Normalize resource names in SanitateResourceName() if they also contain a registered resource dir name, ie. Data/Scripts/NinjaSnowWar.as becomes Scripts/NinjaSnowWar.as. This fixes script file possibly getting loaded twice.
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12 роки тому |
Lasse Öörni
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7f64104825
Added -p command line argument, which specifies resource paths to use.
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12 роки тому |
Wei Tjong Yao
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 роки тому |