Commit History

Autor SHA1 Mensaxe Data
  Lasse Öörni 06c93d84ef Removed Exists() check when trying to load the .lua variant of a Lua script resource (after .luc was not found.) Log an info message when a Lua script is successfully loaded, similar to AngelScript. %!s(int64=12) %!d(string=hai) anos
  aster2013 b1af7b66e3 Add resource existed check. %!s(int64=12) %!d(string=hai) anos
  Mike3D 9b042e2ab2 Tiny fix to LuaScript.cpp %!s(int64=12) %!d(string=hai) anos
  aster2013 6dba57e5ad Modify comment in LuaScript module. %!s(int64=12) %!d(string=hai) anos
  aster2013 4f91bf9307 Add support for compiled Lua file(with luc extension). %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 250d1ced11 Eliminated the static Context pointer from LuaScript subsystem. Removed classes which aren't actual subsystems from Context.pkg. %!s(int64=12) %!d(string=hai) anos
  aster2013 d1c3d96844 Remove context from object's constructor, make all constructor look like AngleScript, rename file. %!s(int64=12) %!d(string=hai) anos
  Yao Wei Tjong 姚伟忠 d33ac02538 Refactor build scripts to build Urho3D library as main target. %!s(int64=12) %!d(string=hai) anos